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input: move player_id to pad struct
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6948c0a30a
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d23ac6f598
10 changed files with 31 additions and 29 deletions
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@ -406,7 +406,7 @@ public:
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void init_config(cfg_pad* cfg) override;
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bool Init() override;
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std::vector<pad_list_entry> list_devices() override;
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bool bindPadToDevice(std::shared_ptr<Pad> pad, u8 player_id) override;
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bool bindPadToDevice(std::shared_ptr<Pad> pad) override;
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connection get_next_button_press(const std::string& padId, const pad_callback& callback, const pad_fail_callback& fail_callback, bool get_blacklist = false, const std::vector<std::string>& buttons = {}) override;
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void get_motion_sensors(const std::string& padId, const motion_callback& callback, const motion_fail_callback& fail_callback, motion_preview_values preview_values, const std::array<AnalogSensor, 4>& sensors) override;
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std::unordered_map<u32, std::string> get_motion_axis_list() const override;
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