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Rename CallAfter to CallFromMainThread
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parent
2d9f21a2ea
commit
d172b9add6
22 changed files with 63 additions and 63 deletions
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@ -346,7 +346,7 @@ void _sys_process_exit(ppu_thread& ppu, s32 status, u32 arg2, u32 arg3)
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sys_process.warning("_sys_process_exit(status=%d, arg2=0x%x, arg3=0x%x)", status, arg2, arg3);
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Emu.CallAfter([]()
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Emu.CallFromMainThread([]()
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{
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sys_process.success("Process finished");
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Emu.Kill();
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@ -411,7 +411,7 @@ void _sys_process_exit2(ppu_thread& ppu, s32 status, vm::ptr<sys_exit2_param> ar
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if (disc.empty() && !Emu.GetTitleID().empty())
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disc = vfs::get(Emu.GetDir());
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Emu.CallAfter([path = std::move(path), argv = std::move(argv), envp = std::move(envp), data = std::move(data), disc = std::move(disc)
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Emu.CallFromMainThread([path = std::move(path), argv = std::move(argv), envp = std::move(envp), data = std::move(data), disc = std::move(disc)
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, hdd1 = std::move(hdd1), klic = g_fxo->get<loaded_npdrm_keys>().last_key(), old_config = Emu.GetUsedConfig()]() mutable
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{
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sys_process.success("Process finished -> %s", argv[0]);
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