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RSX Bugfixes and plugging memory leaks
BUGFIX: Add break after NV4097_SET_TEXTURE_BORDER_COLOR in RSXThread.cpp BUGFIX: Fix parameters passed to RSXTexture::SetControl3 (they were being passed in reverse order) BUGFIX: Remove invalid, non-sensical call to glPixelStorei in GLGSRender.h BUGFIX: Fix signed/unsigned comparison compiler warnings in GLGSRender.h CHANGE: Make GLFragmentProgram::Decompiler synchronous by default CHANGE: Update wxWidgets submodule to latest commit BUGFIX: Fix several memory leaks ADDED: Created a new MSVC debug configuration to output locations of allocations that end up leaking after the program is closed. BUGFIX: Fix the stupid PadHandler crash due to the lack of a virtual d'tor
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commit
d136adc73f
46 changed files with 617 additions and 149 deletions
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@ -127,9 +127,9 @@ void InterpreterDisAsmFrame::OnSelectUnit(wxCommandEvent& event)
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{
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case CPU_THREAD_PPU:
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{
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PPUDisAsm& dis_asm = *new PPUDisAsm(CPUDisAsm_InterpreterMode);
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PPUDisAsm* dis_asm = new PPUDisAsm(CPUDisAsm_InterpreterMode);
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decoder = new PPUDecoder(dis_asm);
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disasm = &dis_asm;
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disasm = dis_asm;
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}
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break;
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