RSX Bugfixes and plugging memory leaks

BUGFIX: Add break after NV4097_SET_TEXTURE_BORDER_COLOR in RSXThread.cpp
BUGFIX: Fix parameters passed to RSXTexture::SetControl3 (they were being
passed in reverse order)
BUGFIX: Remove invalid, non-sensical call to glPixelStorei in GLGSRender.h
BUGFIX: Fix signed/unsigned comparison compiler warnings in GLGSRender.h
CHANGE: Make GLFragmentProgram::Decompiler synchronous by default
CHANGE: Update wxWidgets submodule to latest commit
BUGFIX: Fix several memory leaks
ADDED: Created a new MSVC debug configuration to output locations
  of allocations that end up leaking after the program
  is closed.
BUGFIX: Fix the stupid PadHandler crash due to the lack of a virtual d'tor
This commit is contained in:
nohbdy 2014-04-15 17:12:15 +03:00
commit d136adc73f
46 changed files with 617 additions and 149 deletions

View file

@ -26,6 +26,11 @@ DbgConsole::~DbgConsole()
{
ThreadBase::Stop();
m_dbg_buffer.Flush();
safe_delete(m_console);
safe_delete(m_color_white);
safe_delete(m_color_red);
safe_delete(m_output);
}
void DbgConsole::Write(int ch, const std::string& text)