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Qt/patches: move game list loop to patch manager
This deduplicates some code
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parent
1920aee415
commit
d034f6a77f
12 changed files with 99 additions and 94 deletions
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@ -57,12 +57,11 @@ enum node_level : int
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Q_DECLARE_METATYPE(patch_engine::patch_config_value);
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patch_manager_dialog::patch_manager_dialog(std::shared_ptr<gui_settings> gui_settings, std::unordered_map<std::string, std::set<std::string>> games, const std::string& title_id, const std::string& version, QWidget* parent)
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patch_manager_dialog::patch_manager_dialog(std::shared_ptr<gui_settings> gui_settings, const std::vector<game_info>& games, const std::string& title_id, const std::string& version, QWidget* parent)
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: QDialog(parent)
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, m_gui_settings(std::move(gui_settings))
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, m_expand_current_match(!title_id.empty() && !version.empty()) // Expand first search results
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, m_search_version(QString::fromStdString(version))
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, m_owned_games(std::move(games))
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, ui(new Ui::patch_manager_dialog)
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{
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ui->setupUi(this);
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@ -71,6 +70,15 @@ patch_manager_dialog::patch_manager_dialog(std::shared_ptr<gui_settings> gui_set
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// Load gui settings
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m_show_owned_games_only = m_gui_settings->GetValue(gui::pm_show_owned).toBool();
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// Get owned games
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for (const auto& game : games)
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{
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if (game)
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{
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m_owned_games[game->info.serial].insert(game->GetGameVersion());
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}
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}
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// Initialize gui controls
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ui->patch_filter->setText(QString::fromStdString(title_id));
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ui->cb_owned_games_only->setChecked(m_show_owned_games_only);
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