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Clean up old game window in case of unexpected errors
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6 changed files with 33 additions and 0 deletions
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@ -966,6 +966,11 @@ game_boot_result Emulator::BootGame(const std::string& path, const std::string&
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std::tie(m_path, m_path_original, argv, envp, data, disc, klic, hdd1, m_config_mode, m_config_path) = std::move(save_args);
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};
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}
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if (result != game_boot_result::no_errors)
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{
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GetCallbacks().close_gs_frame();
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}
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}
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return result;
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