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LOG macro improved
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1f3433464c
commit
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3 changed files with 10 additions and 10 deletions
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@ -359,7 +359,7 @@ void GLFragmentProgram::Compile()
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delete[] buf;
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}
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LOG_NOTICE(RSX, shader.c_str()); // Log the text of the shader that failed to compile
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LOG_NOTICE(RSX, "%s", shader); // Log the text of the shader that failed to compile
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Emu.Pause(); // Pause the emulator, we can't really continue from here
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}
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}
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