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Various fixes
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5 changed files with 8 additions and 8 deletions
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@ -33,7 +33,7 @@ s32 cellGameGetHomeLaunchOptionPath()
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s32 cellGameGetBootGameInfo(vm::ptr<u32> type, vm::ptr<char> dirName, vm::ptr<u32> execData)
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{
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cellGameExec.Todo("cellGameGetBootGameInfo(type=*0x%x, dirName=*0x%x, execData=*0x%x)");
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cellGameExec.Todo("cellGameGetBootGameInfo(type=*0x%x, dirName=*0x%x, execData=*0x%x)", type, dirName, execData);
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// TODO: Support more boot types
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*type = CELL_GAME_GAMETYPE_SYS;
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