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Perform cleanup after Emulator::Load failures
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2 changed files with 14 additions and 6 deletions
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@ -461,7 +461,6 @@ void _sys_process_exit2(ppu_thread& ppu, s32 status, vm::ptr<sys_exit2_param> ar
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if (res != game_boot_result::no_errors)
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{
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sys_process.fatal("Failed to boot from exitspawn! (path=\"%s\", error=%s)", path, res);
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Emu.Kill();
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}
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});
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