remove m_ for textures

This commit is contained in:
Vincent Lejeune 2015-10-09 22:20:38 +02:00
parent d27f6c8fa7
commit bf474f0cdb
5 changed files with 49 additions and 49 deletions

View file

@ -316,13 +316,13 @@ void RSXDebugger::OnClickBuffer(wxMouseEvent& event)
if (event.GetId() == p_buffer_colorD->GetId()) SHOW_BUFFER(3);
if (event.GetId() == p_buffer_tex->GetId())
{
u8 location = render.m_textures[m_cur_texture].location();
if(location <= 1 && vm::check_addr(rsx::get_address(render.m_textures[m_cur_texture].offset(), location))
&& render.m_textures[m_cur_texture].width() && render.m_textures[m_cur_texture].height())
u8 location = render.textures[m_cur_texture].location();
if(location <= 1 && vm::check_addr(rsx::get_address(render.textures[m_cur_texture].offset(), location))
&& render.textures[m_cur_texture].width() && render.textures[m_cur_texture].height())
MemoryViewerPanel::ShowImage(this,
rsx::get_address(render.m_textures[m_cur_texture].offset(), location), 1,
render.m_textures[m_cur_texture].width(),
render.m_textures[m_cur_texture].height(), false);
rsx::get_address(render.textures[m_cur_texture].offset(), location), 1,
render.textures[m_cur_texture].width(),
render.textures[m_cur_texture].height(), false);
}
#undef SHOW_BUFFER
@ -453,15 +453,15 @@ void RSXDebugger::GetBuffers()
}
// Draw Texture
if(!render.m_textures[m_cur_texture].enabled())
if(!render.textures[m_cur_texture].enabled())
return;
u32 offset = render.m_textures[m_cur_texture].offset();
u32 offset = render.textures[m_cur_texture].offset();
if(!offset)
return;
u8 location = render.m_textures[m_cur_texture].location();
u8 location = render.textures[m_cur_texture].location();
if(location > 1)
return;
@ -473,8 +473,8 @@ void RSXDebugger::GetBuffers()
unsigned char* TexBuffer = vm::get_ptr<unsigned char>(TexBuffer_addr);
u32 width = render.m_textures[m_cur_texture].width();
u32 height = render.m_textures[m_cur_texture].height();
u32 width = render.textures[m_cur_texture].width();
u32 height = render.textures[m_cur_texture].height();
unsigned char* buffer = (unsigned char*)malloc(width * height * 3);
memcpy(buffer, TexBuffer, width * height * 3);
@ -553,29 +553,29 @@ void RSXDebugger::GetTexture()
for(uint i=0; i<rsx::limits::textures_count; ++i)
{
if(render.m_textures[i].enabled())
if(render.textures[i].enabled())
{
m_list_texture->InsertItem(i, wxString::Format("%d", i));
u8 location = render.m_textures[i].location();
u8 location = render.textures[i].location();
if(location > 1)
{
m_list_texture->SetItem(i, 1,
wxString::Format("Bad address (offset=0x%x, location=%d)", render.m_textures[i].offset(), location));
wxString::Format("Bad address (offset=0x%x, location=%d)", render.textures[i].offset(), location));
}
else
{
m_list_texture->SetItem(i, 1, wxString::Format("0x%x", rsx::get_address(render.m_textures[i].offset(), location)));
m_list_texture->SetItem(i, 1, wxString::Format("0x%x", rsx::get_address(render.textures[i].offset(), location)));
}
m_list_texture->SetItem(i, 2, render.m_textures[i].cubemap() ? "True" : "False");
m_list_texture->SetItem(i, 3, wxString::Format("%dD", render.m_textures[i].dimension()));
m_list_texture->SetItem(i, 4, render.m_textures[i].enabled() ? "True" : "False");
m_list_texture->SetItem(i, 5, wxString::Format("0x%x", render.m_textures[i].format()));
m_list_texture->SetItem(i, 6, wxString::Format("0x%x", render.m_textures[i].mipmap()));
m_list_texture->SetItem(i, 7, wxString::Format("0x%x", render.m_textures[i].pitch()));
m_list_texture->SetItem(i, 2, render.textures[i].cubemap() ? "True" : "False");
m_list_texture->SetItem(i, 3, wxString::Format("%dD", render.textures[i].dimension()));
m_list_texture->SetItem(i, 4, render.textures[i].enabled() ? "True" : "False");
m_list_texture->SetItem(i, 5, wxString::Format("0x%x", render.textures[i].format()));
m_list_texture->SetItem(i, 6, wxString::Format("0x%x", render.textures[i].mipmap()));
m_list_texture->SetItem(i, 7, wxString::Format("0x%x", render.textures[i].pitch()));
m_list_texture->SetItem(i, 8, wxString::Format("%dx%d",
render.m_textures[i].width(),
render.m_textures[i].height()));
render.textures[i].width(),
render.textures[i].height()));
m_list_texture->SetItemBackgroundColour(i, wxColour(m_cur_texture == i ? "Wheat" : "White"));
}