d3d12: Add a d2d overlay to display debug text

This commit is contained in:
Vincent Lejeune 2015-08-16 19:01:08 +02:00
parent fcd579a7b5
commit be1511bd7a
7 changed files with 185 additions and 2 deletions

View file

@ -365,7 +365,7 @@ void MainFrame::Config(wxCommandEvent& WXUNUSED(event))
wxDialog diag(this, wxID_ANY, "Settings", wxDefaultPosition);
static const u32 width = 458;
static const u32 height = 520;
static const u32 height = 580;
// Settings panels
wxNotebook* nb_config = new wxNotebook(&diag, wxID_ANY, wxPoint(6,6), wxSize(width, height));
@ -455,6 +455,7 @@ void MainFrame::Config(wxCommandEvent& WXUNUSED(event))
wxCheckBox* chbox_gs_vsync = new wxCheckBox(p_graphics, wxID_ANY, "VSync");
wxCheckBox* chbox_gs_debug_output = new wxCheckBox(p_graphics, wxID_ANY, "Debug Output");
wxCheckBox* chbox_gs_3dmonitor = new wxCheckBox(p_graphics, wxID_ANY, "3D Monitor");
wxCheckBox* chbox_gs_overlay = new wxCheckBox(p_graphics, wxID_ANY, "Debug overlay");
wxCheckBox* chbox_audio_dump = new wxCheckBox(p_audio, wxID_ANY, "Dump to file");
wxCheckBox* chbox_audio_conv = new wxCheckBox(p_audio, wxID_ANY, "Convert to 16 bit");
wxCheckBox* chbox_hle_logging = new wxCheckBox(p_misc, wxID_ANY, "Log everything");
@ -628,6 +629,7 @@ void MainFrame::Config(wxCommandEvent& WXUNUSED(event))
chbox_gs_vsync ->SetValue(Ini.GSVSyncEnable.GetValue());
chbox_gs_debug_output ->SetValue(Ini.GSDebugOutputEnable.GetValue());
chbox_gs_3dmonitor ->SetValue(Ini.GS3DTV.GetValue());
chbox_gs_overlay ->SetValue(Ini.GSOverlay.GetValue());
chbox_audio_dump ->SetValue(Ini.AudioDumpToFile.GetValue());
chbox_audio_conv ->SetValue(Ini.AudioConvertToU16.GetValue());
chbox_hle_logging ->SetValue(Ini.HLELogging.GetValue());
@ -721,6 +723,7 @@ void MainFrame::Config(wxCommandEvent& WXUNUSED(event))
s_subpanel_graphics->Add(chbox_gs_vsync, wxSizerFlags().Border(wxALL, 5).Expand());
s_subpanel_graphics->Add(chbox_gs_debug_output, wxSizerFlags().Border(wxALL, 5).Expand());
s_subpanel_graphics->Add(chbox_gs_3dmonitor, wxSizerFlags().Border(wxALL, 5).Expand());
s_subpanel_graphics->Add(chbox_gs_overlay, wxSizerFlags().Border(wxALL, 5).Expand());
// Input - Output
s_subpanel_io->Add(s_round_io_pad_handler, wxSizerFlags().Border(wxALL, 5).Expand());
@ -801,6 +804,7 @@ void MainFrame::Config(wxCommandEvent& WXUNUSED(event))
Ini.GSVSyncEnable.SetValue(chbox_gs_vsync->GetValue());
Ini.GSDebugOutputEnable.SetValue(chbox_gs_debug_output->GetValue());
Ini.GS3DTV.SetValue(chbox_gs_3dmonitor->GetValue());
Ini.GSOverlay.SetValue(chbox_gs_overlay->GetValue());
Ini.PadHandlerMode.SetValue(cbox_pad_handler->GetSelection());
Ini.KeyboardHandlerMode.SetValue(cbox_keyboard_handler->GetSelection());
Ini.MouseHandlerMode.SetValue(cbox_mouse_handler->GetSelection());