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https://github.com/RPCSX/rpcsx.git
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PSV modules refactoring
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parent
8229c0ed3d
commit
bc9481db1b
129 changed files with 5000 additions and 4588 deletions
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@ -4,7 +4,7 @@
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#include "sceNet.h"
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s32 sceNetSetDnsInfo(vm::psv::ptr<SceNetDnsInfo> info, s32 flags)
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s32 sceNetSetDnsInfo(vm::ptr<SceNetDnsInfo> info, s32 flags)
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{
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throw __FUNCTION__;
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}
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@ -14,12 +14,12 @@ s32 sceNetClearDnsCache(s32 flags)
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throw __FUNCTION__;
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}
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s32 sceNetDumpCreate(vm::psv::ptr<const char> name, s32 len, s32 flags)
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s32 sceNetDumpCreate(vm::ptr<const char> name, s32 len, s32 flags)
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{
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throw __FUNCTION__;
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}
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s32 sceNetDumpRead(s32 id, vm::psv::ptr<void> buf, s32 len, vm::psv::ptr<s32> pflags)
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s32 sceNetDumpRead(s32 id, vm::ptr<void> buf, s32 len, vm::ptr<s32> pflags)
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{
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throw __FUNCTION__;
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}
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@ -34,22 +34,22 @@ s32 sceNetDumpAbort(s32 id, s32 flags)
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throw __FUNCTION__;
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}
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s32 sceNetEpollCreate(vm::psv::ptr<const char> name, s32 flags)
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s32 sceNetEpollCreate(vm::ptr<const char> name, s32 flags)
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{
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throw __FUNCTION__;
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}
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s32 sceNetEpollControl(s32 eid, s32 op, s32 id, vm::psv::ptr<SceNetEpollEvent> event)
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s32 sceNetEpollControl(s32 eid, s32 op, s32 id, vm::ptr<SceNetEpollEvent> event)
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{
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throw __FUNCTION__;
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}
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s32 sceNetEpollWait(s32 eid, vm::psv::ptr<SceNetEpollEvent> events, s32 maxevents, s32 timeout)
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s32 sceNetEpollWait(s32 eid, vm::ptr<SceNetEpollEvent> events, s32 maxevents, s32 timeout)
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{
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throw __FUNCTION__;
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}
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s32 sceNetEpollWaitCB(s32 eid, vm::psv::ptr<SceNetEpollEvent> events, s32 maxevents, s32 timeout)
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s32 sceNetEpollWaitCB(s32 eid, vm::ptr<SceNetEpollEvent> events, s32 maxevents, s32 timeout)
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{
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throw __FUNCTION__;
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}
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@ -64,32 +64,32 @@ s32 sceNetEpollAbort(s32 eid, s32 flags)
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throw __FUNCTION__;
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}
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vm::psv::ptr<s32> sceNetErrnoLoc()
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vm::ptr<s32> sceNetErrnoLoc()
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{
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throw __FUNCTION__;
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}
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s32 sceNetEtherStrton(vm::psv::ptr<const char> str, vm::psv::ptr<SceNetEtherAddr> n)
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s32 sceNetEtherStrton(vm::ptr<const char> str, vm::ptr<SceNetEtherAddr> n)
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{
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throw __FUNCTION__;
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}
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s32 sceNetEtherNtostr(vm::psv::ptr<const SceNetEtherAddr> n, vm::psv::ptr<char> str, u32 len)
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s32 sceNetEtherNtostr(vm::ptr<const SceNetEtherAddr> n, vm::ptr<char> str, u32 len)
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{
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throw __FUNCTION__;
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}
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s32 sceNetGetMacAddress(vm::psv::ptr<SceNetEtherAddr> addr, s32 flags)
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s32 sceNetGetMacAddress(vm::ptr<SceNetEtherAddr> addr, s32 flags)
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{
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throw __FUNCTION__;
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}
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vm::psv::ptr<const char> sceNetInetNtop(s32 af, vm::psv::ptr<const void> src, vm::psv::ptr<char> dst, SceNetSocklen_t size)
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vm::ptr<const char> sceNetInetNtop(s32 af, vm::ptr<const void> src, vm::ptr<char> dst, SceNetSocklen_t size)
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{
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throw __FUNCTION__;
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}
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s32 sceNetInetPton(s32 af, vm::psv::ptr<const char> src, vm::psv::ptr<void> dst)
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s32 sceNetInetPton(s32 af, vm::ptr<const char> src, vm::ptr<void> dst)
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{
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throw __FUNCTION__;
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}
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@ -124,7 +124,7 @@ u16 sceNetNtohs(u16 net16)
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throw __FUNCTION__;
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}
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s32 sceNetInit(vm::psv::ptr<SceNetInitParam> param)
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s32 sceNetInit(vm::ptr<SceNetInitParam> param)
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{
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throw __FUNCTION__;
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}
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@ -149,32 +149,32 @@ s32 sceNetShowNetstat()
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throw __FUNCTION__;
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}
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s32 sceNetEmulationSet(vm::psv::ptr<SceNetEmulationParam> param, s32 flags)
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s32 sceNetEmulationSet(vm::ptr<SceNetEmulationParam> param, s32 flags)
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{
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throw __FUNCTION__;
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}
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s32 sceNetEmulationGet(vm::psv::ptr<SceNetEmulationParam> param, s32 flags)
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s32 sceNetEmulationGet(vm::ptr<SceNetEmulationParam> param, s32 flags)
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{
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throw __FUNCTION__;
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}
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s32 sceNetResolverCreate(vm::psv::ptr<const char> name, vm::psv::ptr<SceNetResolverParam> param, s32 flags)
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s32 sceNetResolverCreate(vm::ptr<const char> name, vm::ptr<SceNetResolverParam> param, s32 flags)
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{
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throw __FUNCTION__;
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}
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s32 sceNetResolverStartNtoa(s32 rid, vm::psv::ptr<const char> hostname, vm::psv::ptr<SceNetInAddr> addr, s32 timeout, s32 retry, s32 flags)
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s32 sceNetResolverStartNtoa(s32 rid, vm::ptr<const char> hostname, vm::ptr<SceNetInAddr> addr, s32 timeout, s32 retry, s32 flags)
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{
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throw __FUNCTION__;
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}
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s32 sceNetResolverStartAton(s32 rid, vm::psv::ptr<const SceNetInAddr> addr, vm::psv::ptr<char> hostname, s32 len, s32 timeout, s32 retry, s32 flags)
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s32 sceNetResolverStartAton(s32 rid, vm::ptr<const SceNetInAddr> addr, vm::ptr<char> hostname, s32 len, s32 timeout, s32 retry, s32 flags)
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{
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throw __FUNCTION__;
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}
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s32 sceNetResolverGetError(s32 rid, vm::psv::ptr<s32> result)
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s32 sceNetResolverGetError(s32 rid, vm::ptr<s32> result)
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{
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throw __FUNCTION__;
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}
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@ -189,37 +189,37 @@ s32 sceNetResolverAbort(s32 rid, s32 flags)
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throw __FUNCTION__;
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}
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s32 sceNetSocket(vm::psv::ptr<const char> name, s32 domain, s32 type, s32 protocol)
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s32 sceNetSocket(vm::ptr<const char> name, s32 domain, s32 type, s32 protocol)
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{
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throw __FUNCTION__;
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}
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s32 sceNetAccept(s32 s, vm::psv::ptr<SceNetSockaddr> addr, vm::psv::ptr<SceNetSocklen_t> addrlen)
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s32 sceNetAccept(s32 s, vm::ptr<SceNetSockaddr> addr, vm::ptr<SceNetSocklen_t> addrlen)
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{
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throw __FUNCTION__;
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}
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s32 sceNetBind(s32 s, vm::psv::ptr<const SceNetSockaddr> addr, SceNetSocklen_t addrlen)
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s32 sceNetBind(s32 s, vm::ptr<const SceNetSockaddr> addr, SceNetSocklen_t addrlen)
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{
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throw __FUNCTION__;
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}
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s32 sceNetConnect(s32 s, vm::psv::ptr<const SceNetSockaddr> name, SceNetSocklen_t namelen)
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s32 sceNetConnect(s32 s, vm::ptr<const SceNetSockaddr> name, SceNetSocklen_t namelen)
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{
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throw __FUNCTION__;
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}
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s32 sceNetGetpeername(s32 s, vm::psv::ptr<SceNetSockaddr> name, vm::psv::ptr<SceNetSocklen_t> namelen)
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s32 sceNetGetpeername(s32 s, vm::ptr<SceNetSockaddr> name, vm::ptr<SceNetSocklen_t> namelen)
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{
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throw __FUNCTION__;
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}
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s32 sceNetGetsockname(s32 s, vm::psv::ptr<SceNetSockaddr> name, vm::psv::ptr<SceNetSocklen_t> namelen)
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s32 sceNetGetsockname(s32 s, vm::ptr<SceNetSockaddr> name, vm::ptr<SceNetSocklen_t> namelen)
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{
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throw __FUNCTION__;
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}
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s32 sceNetGetsockopt(s32 s, s32 level, s32 optname, vm::psv::ptr<void> optval, vm::psv::ptr<SceNetSocklen_t> optlen)
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s32 sceNetGetsockopt(s32 s, s32 level, s32 optname, vm::ptr<void> optval, vm::ptr<SceNetSocklen_t> optlen)
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{
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throw __FUNCTION__;
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}
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@ -229,37 +229,37 @@ s32 sceNetListen(s32 s, s32 backlog)
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throw __FUNCTION__;
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}
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s32 sceNetRecv(s32 s, vm::psv::ptr<void> buf, u32 len, s32 flags)
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s32 sceNetRecv(s32 s, vm::ptr<void> buf, u32 len, s32 flags)
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{
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throw __FUNCTION__;
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}
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s32 sceNetRecvfrom(s32 s, vm::psv::ptr<void> buf, u32 len, s32 flags, vm::psv::ptr<SceNetSockaddr> from, vm::psv::ptr<SceNetSocklen_t> fromlen)
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s32 sceNetRecvfrom(s32 s, vm::ptr<void> buf, u32 len, s32 flags, vm::ptr<SceNetSockaddr> from, vm::ptr<SceNetSocklen_t> fromlen)
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{
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throw __FUNCTION__;
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}
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s32 sceNetRecvmsg(s32 s, vm::psv::ptr<SceNetMsghdr> msg, s32 flags)
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s32 sceNetRecvmsg(s32 s, vm::ptr<SceNetMsghdr> msg, s32 flags)
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{
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throw __FUNCTION__;
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}
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s32 sceNetSend(s32 s, vm::psv::ptr<const void> msg, u32 len, s32 flags)
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s32 sceNetSend(s32 s, vm::ptr<const void> msg, u32 len, s32 flags)
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{
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throw __FUNCTION__;
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}
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s32 sceNetSendto(s32 s, vm::psv::ptr<const void> msg, u32 len, s32 flags, vm::psv::ptr<const SceNetSockaddr> to, SceNetSocklen_t tolen)
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s32 sceNetSendto(s32 s, vm::ptr<const void> msg, u32 len, s32 flags, vm::ptr<const SceNetSockaddr> to, SceNetSocklen_t tolen)
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{
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throw __FUNCTION__;
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}
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s32 sceNetSendmsg(s32 s, vm::psv::ptr<const SceNetMsghdr> msg, s32 flags)
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s32 sceNetSendmsg(s32 s, vm::ptr<const SceNetMsghdr> msg, s32 flags)
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{
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throw __FUNCTION__;
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}
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s32 sceNetSetsockopt(s32 s, s32 level, s32 optname, vm::psv::ptr<const void> optval, SceNetSocklen_t optlen)
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s32 sceNetSetsockopt(s32 s, s32 level, s32 optname, vm::ptr<const void> optval, SceNetSocklen_t optlen)
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{
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throw __FUNCTION__;
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}
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@ -279,17 +279,17 @@ s32 sceNetSocketAbort(s32 s, s32 flags)
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throw __FUNCTION__;
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}
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s32 sceNetGetSockInfo(s32 s, vm::psv::ptr<SceNetSockInfo> info, s32 n, s32 flags)
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s32 sceNetGetSockInfo(s32 s, vm::ptr<SceNetSockInfo> info, s32 n, s32 flags)
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{
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throw __FUNCTION__;
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}
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s32 sceNetGetSockIdInfo(vm::psv::ptr<SceNetFdSet> fds, s32 sockinfoflags, s32 flags)
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s32 sceNetGetSockIdInfo(vm::ptr<SceNetFdSet> fds, s32 sockinfoflags, s32 flags)
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{
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throw __FUNCTION__;
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}
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s32 sceNetGetStatisticsInfo(vm::psv::ptr<SceNetStatisticsInfo> info, s32 flags)
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s32 sceNetGetStatisticsInfo(vm::ptr<SceNetStatisticsInfo> info, s32 flags)
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{
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throw __FUNCTION__;
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}
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@ -302,6 +302,7 @@ psv_log_base sceNet("SceNet", []()
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sceNet.on_load = nullptr;
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sceNet.on_unload = nullptr;
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sceNet.on_stop = nullptr;
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sceNet.on_error = nullptr;
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REG_FUNC(0xD62EF218, sceNetSetDnsInfo);
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REG_FUNC(0xFEC1166D, sceNetClearDnsCache);
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