rsx/vk: Rework MSAA implementation

This commit is contained in:
kd-11 2022-03-13 11:32:04 +03:00 committed by kd-11
parent 9c5ed01130
commit bc7ed8eaab
30 changed files with 285 additions and 123 deletions

View file

@ -15,7 +15,7 @@ u64 GLGSRender::get_cycles()
GLGSRender::GLGSRender() : GSRender()
{
m_shaders_cache = std::make_unique<gl::shader_cache>(m_prog_buffer, "opengl", "v1.92");
m_shaders_cache = std::make_unique<gl::shader_cache>(m_prog_buffer, "opengl", "v1.93");
if (g_cfg.video.disable_vertex_cache || g_cfg.video.multithreaded_rsx)
m_vertex_cache = std::make_unique<gl::null_vertex_cache>();