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rsx/common/d3d12/gl: Clean ProgramStateCache
Use a_b_c format. Use using = Use tuple as output Use RAII to delete program safely Ensure const correctness.
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25 changed files with 332 additions and 342 deletions
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@ -181,8 +181,8 @@ void D3D12VertexProgramDecompiler::insertMainEnd(std::stringstream & OS)
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OS << "}" << std::endl;
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}
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D3D12VertexProgramDecompiler::D3D12VertexProgramDecompiler(std::vector<u32>& data) :
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VertexProgramDecompiler(data)
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D3D12VertexProgramDecompiler::D3D12VertexProgramDecompiler(const RSXVertexProgram &prog) :
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VertexProgramDecompiler(prog)
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{
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}
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#endif
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