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GUI: Improve PS3 decryption tool
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parent
fb47d1f788
commit
ba03df8511
6 changed files with 169 additions and 33 deletions
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@ -27,8 +27,10 @@
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#include "pkg_install_dialog.h"
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#include "category.h"
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#include "gui_settings.h"
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#include "input_dialog.h"
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#include <thread>
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#include <charconv>
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#include <QScreen>
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#include <QDirIterator>
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@ -38,10 +40,12 @@
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#include "rpcs3_version.h"
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#include "Emu/System.h"
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#include "Emu/IdManager.h"
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#include "Emu/system_config.h"
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#include "Crypto/unpkg.h"
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#include "Crypto/unself.h"
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#include "Crypto/unedat.h"
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#include "Loader/PUP.h"
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#include "Loader/TAR.h"
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@ -876,27 +880,55 @@ void main_window::DecryptSPRXLibraries()
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return;
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}
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if (!m_gui_settings->GetBootConfirmation(this))
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{
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return;
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}
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Emu.SetForceBoot(true);
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Emu.Stop();
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m_gui_settings->SetValue(gui::fd_decrypt_sprx, QFileInfo(modules.first()).path());
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gui_log.notice("Decrypting binaries...");
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// Always start with no KLIC
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std::vector<v128> klics{v128{}};
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if (const auto keys = g_fxo->get<loaded_npdrm_keys>())
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{
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// Second klic: get it from a running game
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if (const v128 klic = keys->devKlic; klic != v128{})
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{
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klics.emplace_back(klic);
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}
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}
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for (const QString& _module : modules)
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{
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const std::string old_path = sstr(_module);
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fs::file elf_file(old_path);
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fs::file elf_file;
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if (elf_file && elf_file.size() >= 4 && elf_file.read<u32>() == "SCE\0"_u32)
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bool tried = false;
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bool invalid = false;
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std::size_t key_it = 0;
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while (true)
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{
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elf_file = decrypt_self(std::move(elf_file));
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for (; key_it < klics.size(); key_it++)
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{
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if (elf_file.open(old_path) && elf_file.size() >= 4 && elf_file.read<u32>() == "SCE\0"_u32)
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{
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// First KLIC is no KLIC
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elf_file = decrypt_self(std::move(elf_file), key_it != 0 ? klics[key_it]._bytes : nullptr);
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if (!elf_file)
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{
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// Try another key
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continue;
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}
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}
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else
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{
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elf_file = {};
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invalid = true;
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}
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break;
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}
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if (elf_file)
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{
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@ -912,11 +944,66 @@ void main_window::DecryptSPRXLibraries()
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{
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gui_log.error("Failed to create %s", new_path);
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}
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break;
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}
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else
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else if (!invalid)
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{
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gui_log.error("Failed to decrypt %s", old_path);
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// Allow the user to manually type KLIC if decryption failed
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const std::string filename = old_path.substr(old_path.find_last_of(fs::delim) + 1);
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const QString hint = tr("Hint: KLIC (KLicense key) is a 16-byte long string. (32 hexadecimal characters)"
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"\nAnd is logged with some sceNpDrm* functions when the game/application which owns \"%0\" is running.").arg(qstr(filename));
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if (tried)
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{
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gui_log.error("Failed to decrypt %s with specfied KLIC, retrying.\n%s", old_path, sstr(hint));
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}
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input_dialog dlg(32, "", tr("Enter KLIC of %0").arg(qstr(filename)),
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tried ? tr("Decryption failed with provided KLIC.\n%0").arg(hint) : tr("Hexadecimal only."), "00000000000000000000000000000000", this);
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QFont mono = QFontDatabase::systemFont(QFontDatabase::FixedFont);
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mono.setPointSize(8);
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dlg.set_input_font(mono, true, '0');
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dlg.set_clear_button_enabled(false);
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dlg.set_button_enabled(QDialogButtonBox::StandardButton::Ok, false);
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dlg.set_validator(new QRegExpValidator(QRegExp("^[a-fA-F0-9]*$"))); // HEX only
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connect(&dlg, &input_dialog::text_changed, [&](const QString& text)
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{
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dlg.set_button_enabled(QDialogButtonBox::StandardButton::Ok, text.size() == 32);
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});
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if (dlg.exec() == QDialog::Accepted)
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{
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const std::string text = sstr(dlg.get_input_text());
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auto& klic = (tried ? klics.back() : klics.emplace_back());
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ensure(text.size() == 32);
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// It must succeed (only hex characters are present)
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std::from_chars(&text[0], &text[16], klic._u64[1], 16); // Not a typo: on LE systems the u64[1] part will be swapped with u64[0] later
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std::from_chars(&text[16], &text[32], klic._u64[0], 16); // And on BE systems it will be already swapped by index internally
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// Needs to be in big endian because the left to right byte-order means big endian
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klic = std::bit_cast<be_t<v128>>(klic);
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// Retry with specified KLIC
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key_it -= +std::exchange(tried, true); // Rewind on second and above attempt
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gui_log.notice("KLIC entered for %s: %s", filename, klic);
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continue;
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}
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else
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{
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gui_log.notice("User has cancelled entering KLIC.");
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}
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}
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gui_log.error("Failed to decrypt \"%s\".", old_path);
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break;
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}
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}
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