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cellGem: implement real ps move handler
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parent
e7faec6b0e
commit
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34 changed files with 3628 additions and 130 deletions
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@ -5,6 +5,7 @@
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#include "ds4_pad_handler.h"
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#include "dualsense_pad_handler.h"
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#include "skateboard_pad_handler.h"
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#include "ps_move_handler.h"
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#ifdef _WIN32
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#include "xinput_pad_handler.h"
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#include "mm_joystick_handler.h"
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@ -198,7 +199,7 @@ void pad_thread::Init()
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}
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}
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pad->is_fake_pad = (g_cfg.io.move == move_handler::fake && i >= (static_cast<u32>(CELL_PAD_MAX_PORT_NUM) - static_cast<u32>(CELL_GEM_MAX_NUM)))
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pad->is_fake_pad = ((g_cfg.io.move == move_handler::real || g_cfg.io.move == move_handler::fake) && i >= (static_cast<u32>(CELL_PAD_MAX_PORT_NUM) - static_cast<u32>(CELL_GEM_MAX_NUM)))
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|| (pad->m_class_type >= CELL_PAD_FAKE_TYPE_FIRST && pad->m_class_type < CELL_PAD_FAKE_TYPE_LAST);
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connect_usb_controller(i, input::get_product_by_vid_pid(pad->m_vendor_id, pad->m_product_id));
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}
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@ -622,6 +623,8 @@ std::shared_ptr<PadHandlerBase> pad_thread::GetHandler(pad_handler type)
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return std::make_shared<dualsense_pad_handler>();
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case pad_handler::skateboard:
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return std::make_shared<skateboard_pad_handler>();
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case pad_handler::move:
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return std::make_shared<ps_move_handler>();
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#ifdef _WIN32
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case pad_handler::xinput:
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return std::make_shared<xinput_pad_handler>();
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