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SPU branch D/E flags workaround
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1dac13be16
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3 changed files with 62 additions and 38 deletions
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@ -933,8 +933,8 @@ s32 cellGcmMapMainMemory(u32 ea, u32 size, vm::ptr<be_t<u32>> offset)
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//fill the offset table
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for (u32 i = 0; i<(size >> 20); i++)
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{
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offsetTable.ioAddress[(ea >> 20) + i] = (u16)(io >> 20) + i;
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offsetTable.eaAddress[(io >> 20) + i] = (u16)(ea >> 20) + i;
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offsetTable.ioAddress[(ea >> 20) + i] = (u16)((io >> 20) + i);
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offsetTable.eaAddress[(io >> 20) + i] = (u16)((ea >> 20) + i);
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Emu.GetGSManager().GetRender().m_strict_ordering[(io >> 20) + i] = false;
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}
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