mirror of
https://github.com/RPCSX/rpcsx.git
synced 2026-04-06 23:15:18 +00:00
PPU LLVM: Re-add multi-threaded overlay module compilation
This commit is contained in:
parent
d399bd5b6a
commit
b4fc43d787
6 changed files with 172 additions and 70 deletions
|
|
@ -1480,7 +1480,7 @@ game_boot_result Emulator::Load(const std::string& title_id, bool is_disc_patch,
|
|||
{
|
||||
if (auto& _main = *ensure(g_fxo->try_get<main_ppu_module>()); !_main.path.empty())
|
||||
{
|
||||
if (!_main.analyse(0, _main.elf_entry, _main.seg0_code_end, _main.applied_pathes, [](){ return Emu.IsStopped(); }))
|
||||
if (!_main.analyse(0, _main.elf_entry, _main.seg0_code_end, _main.applied_patches, [](){ return Emu.IsStopped(); }))
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue