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Common/GL/D3D12: Fix int vector ctor in vertex shader and a compare opcode.
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6 changed files with 28 additions and 13 deletions
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@ -10,6 +10,12 @@ std::string GLVertexDecompilerThread::getFloatTypeName(size_t elementCount)
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return getFloatTypeNameImpl(elementCount);
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}
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std::string GLVertexDecompilerThread::getIntTypeName(size_t elementCount)
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{
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return "ivec4";
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}
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std::string GLVertexDecompilerThread::getFunction(FUNCTION f)
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{
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return getFunctionImpl(f);
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