Common/GL/D3D12: Fix int vector ctor in vertex shader and a compare opcode.

This commit is contained in:
Vincent Lejeune 2015-10-05 19:30:06 +02:00
parent de97d3a7aa
commit b0f8611f49
6 changed files with 28 additions and 13 deletions

View file

@ -11,6 +11,11 @@ std::string D3D12VertexProgramDecompiler::getFloatTypeName(size_t elementCount)
return getFloatTypeNameImp(elementCount);
}
std::string D3D12VertexProgramDecompiler::getIntTypeName(size_t elementCount)
{
return "int4";
}
std::string D3D12VertexProgramDecompiler::getFunction(enum class FUNCTION f)
{
return getFunctionImp(f);