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Common/GL/D3D12: Fix int vector ctor in vertex shader and a compare opcode.
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6 changed files with 28 additions and 13 deletions
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@ -11,6 +11,11 @@ std::string D3D12VertexProgramDecompiler::getFloatTypeName(size_t elementCount)
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return getFloatTypeNameImp(elementCount);
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}
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std::string D3D12VertexProgramDecompiler::getIntTypeName(size_t elementCount)
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{
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return "int4";
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}
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std::string D3D12VertexProgramDecompiler::getFunction(enum class FUNCTION f)
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{
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return getFunctionImp(f);
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