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16
rpcs3/Emu/GS/GL/Program.h
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16
rpcs3/Emu/GS/GL/Program.h
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#pragma once
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#include "VertexProgram.h"
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#include "FragmentProgram.h"
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struct Program
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{
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u32 id;
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Program();
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bool IsCreated() const;
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void Create(const u32 vp, const u32 fp);
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void Use();
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void SetTex(u32 index);
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void Delete();
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};
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