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EXCEPTION macro removed
fmt::throw_exception<> implemented ::narrow improved Minor fixes
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198 changed files with 3025 additions and 2956 deletions
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@ -315,7 +315,7 @@ void VKVertexProgram::Compile()
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std::vector<u32> spir_v;
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if (!vk::compile_glsl_to_spv(shader, vk::glsl::glsl_vertex_program, spir_v))
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throw EXCEPTION("Failed to compile vertex shader");
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fmt::throw_exception("Failed to compile vertex shader" HERE);
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VkShaderModuleCreateInfo vs_info;
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vs_info.codeSize = spir_v.size() * sizeof(u32);
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