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EXCEPTION macro removed
fmt::throw_exception<> implemented ::narrow improved Minor fixes
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198 changed files with 3025 additions and 2956 deletions
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@ -376,7 +376,7 @@ void VKFragmentProgram::Compile()
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std::vector<u32> spir_v;
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if (!vk::compile_glsl_to_spv(shader, vk::glsl::glsl_fragment_program, spir_v))
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throw EXCEPTION("Failed to compile fragment shader");
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fmt::throw_exception("Failed to compile fragment shader" HERE);
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//Create the object and compile
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VkShaderModuleCreateInfo fs_info;
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