shader: switch canonicalization: fix ordering
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This commit is contained in:
DH 2025-12-04 21:37:16 +03:00
parent 06f86132c3
commit a70fecb111

View file

@ -2,6 +2,7 @@
#include "SpvConverter.hpp" #include "SpvConverter.hpp"
#include "analyze.hpp" #include "analyze.hpp"
#include "dialect.hpp" #include "dialect.hpp"
#include <algorithm>
#include <list> #include <list>
#include <rx/die.hpp> #include <rx/die.hpp>
@ -316,6 +317,7 @@ toCanonicalSwitchSelectionConstruct(spv::Context &context,
return; return;
} }
{
std::vector<ir::Block> workList; std::vector<ir::Block> workList;
for (auto &[target, caseInfo] : cases) { for (auto &[target, caseInfo] : cases) {
@ -345,32 +347,31 @@ toCanonicalSwitchSelectionConstruct(spv::Context &context,
} }
} }
} }
}
std::list<ir::Block> sortedCases; std::list<ir::Block> sortedCases;
std::list<std::pair<ir::Block, ir::Block>> workList;
for (auto &[target, caseInfo] : cases) { for (auto &[target, caseInfo] : cases) {
if (caseInfo.fallthroughBlock == nullptr) { if (caseInfo.fallthroughBlock == nullptr) {
sortedCases.push_back(target); sortedCases.push_back(target);
} else {
workList.emplace_back(target, caseInfo.fallthroughBlock);
} }
} }
assert(!sortedCases.empty()); assert(!sortedCases.empty());
for (auto &[target, caseInfo] : cases) { while (!workList.empty()) {
if (caseInfo.fallthroughBlock == nullptr) { auto [block, fallthroughBlock] = workList.front();
continue; workList.pop_front();
}
auto it = sortedCases.begin(); if (auto it = std::ranges::find(sortedCases, fallthroughBlock);
while (it != sortedCases.end()) { it != sortedCases.end()) {
if (caseInfo.fallthroughBlock == *it) { sortedCases.insert(it, block);
break; } else {
workList.emplace_back(block, fallthroughBlock);
} }
++it;
}
sortedCases.insert(it, target);
} }
for (auto target : sortedCases) { for (auto target : sortedCases) {