Qt: fix table item delegate usage

This commit is contained in:
Megamouse 2023-04-23 09:09:07 +02:00
parent f932cc4073
commit a6e4b77273
8 changed files with 67 additions and 38 deletions

View file

@ -1,7 +1,4 @@
#include "table_item_delegate.h"
#include <QTableWidget>
#include "movie_item.h"
#include "gui_settings.h"
table_item_delegate::table_item_delegate(QObject* parent, bool has_icons)
@ -29,40 +26,11 @@ void table_item_delegate::initStyleOption(QStyleOptionViewItem *option, const QM
void table_item_delegate::paint(QPainter *painter, const QStyleOptionViewItem &option, const QModelIndex &index) const
{
if (index.column() == gui::game_list_columns::column_icon && option.state & QStyle::State_Selected)
if (m_has_icons && index.column() == gui::game_list_columns::column_icon && option.state & QStyle::State_Selected)
{
// Add background highlight color to icons
painter->fillRect(option.rect, option.palette.color(QPalette::Highlight));
}
QStyledItemDelegate::paint(painter, option, index);
// Find out if the icon or size items are visible
if (index.column() == gui::game_list_columns::column_dir_size || (m_has_icons && index.column() == gui::game_list_columns::column_icon))
{
if (const QTableWidget* table = static_cast<const QTableWidget*>(parent()))
{
if (const QTableWidgetItem* current_item = table->item(index.row(), index.column());
current_item && table->visibleRegion().intersects(table->visualItemRect(current_item)))
{
if (movie_item* item = static_cast<movie_item*>(table->item(index.row(), gui::game_list_columns::column_icon)))
{
if (index.column() == gui::game_list_columns::column_dir_size)
{
if (!item->size_on_disk_loading())
{
item->call_size_calc_func();
}
}
else if (m_has_icons && index.column() == gui::game_list_columns::column_icon)
{
if (!item->icon_loading())
{
item->call_icon_load_func();
}
}
}
}
}
}
}