mirror of
https://github.com/RPCSX/rpcsx.git
synced 2026-04-04 22:19:02 +00:00
Improved unknown HLE functions logging
Fixed Fragment Shader Decompiler
This commit is contained in:
parent
f8e8e2f624
commit
a4740d5f09
6 changed files with 3844 additions and 3855 deletions
|
|
@ -580,10 +580,9 @@ void SysCalls::DoSyscall(u32 code)
|
|||
{
|
||||
return;
|
||||
}
|
||||
//ConLog.Error("Unknown function 0x%08x", code);
|
||||
//return 0;
|
||||
|
||||
//TODO: remove this
|
||||
|
||||
ConLog.Error("Unknown function 0x%08x", code);
|
||||
declCPU();
|
||||
RESULT(DoFunc(code));
|
||||
RESULT(0);
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue