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Improved unknown HLE functions logging
Fixed Fragment Shader Decompiler
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6 changed files with 3844 additions and 3855 deletions
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@ -78,12 +78,6 @@ std::string GLFragmentDecompilerThread::GetMask()
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std::string GLFragmentDecompilerThread::AddReg(u32 index, int fp16)
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{
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if(index >= 2 && index <= 4)
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{
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return m_parr.AddParam(PARAM_OUT, "vec4", std::string(fp16 ? "h" : "r") + std::to_string(index),
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(fp16) ? -1 : (index - 1));
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}
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return m_parr.AddParam(PARAM_NONE, "vec4", std::string(fp16 ? "h" : "r") + std::to_string(index), "vec4(0.0, 0.0, 0.0, 0.0)");
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//return m_parr.AddParam((index >= 2 && index <= 4) ? PARAM_OUT : PARAM_NONE, "vec4",
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