d3d12: Move d3d12 files to separate solution.

It simplify solution configurations.
This commit is contained in:
Vincent Lejeune 2015-10-06 16:02:51 +02:00
parent 77bf86eaa5
commit a462b4518c
68 changed files with 85737 additions and 367 deletions

View file

@ -22,6 +22,12 @@
#include "Emu/Io/XInput/XInputPadHandler.h"
#endif
#include "Emu/RSX/Null/NullGSRender.h"
#include "Emu/RSX/GL/GLGSRender.h"
#if defined(DX12_SUPPORT)
#include "Emu/RSX/D3D12/D3D12GSRender.h"
#endif
#include "Gui/MsgDialog.h"
#include "Gui/SaveDataDialog.h"
@ -222,3 +228,16 @@ Rpcs3App::Rpcs3App()
}
GameInfo CurGameInfo;
GSRender * createGSRender(u8 id)
{
switch (id)
{
default:
case 0: return new NullGSRender(); break;
case 1: return new GLGSRender(); break;
#if defined(DX12_SUPPORT)
case 2: return new D3D12GSRender(); break;
#endif
}
}