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rsx: Implement deferred buffer allocations for GPU write
This commit is contained in:
parent
0178b20983
commit
a3ededdcf1
7 changed files with 116 additions and 40 deletions
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@ -796,7 +796,7 @@ namespace rsx
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return get_subresources_layout_impl(texture);
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}
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texture_memory_info upload_texture_subresource(std::span<std::byte> dst_buffer, const rsx::subresource_layout& src_layout, int format, bool is_swizzled, texture_uploader_capabilities& caps)
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texture_memory_info upload_texture_subresource(rsx::io_buffer& dst_buffer, const rsx::subresource_layout& src_layout, int format, bool is_swizzled, texture_uploader_capabilities& caps)
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{
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u16 w = src_layout.width_in_block;
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u16 h = src_layout.height_in_block;
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@ -825,13 +825,13 @@ namespace rsx
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case CELL_GCM_TEXTURE_COMPRESSED_B8R8_G8R8:
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{
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copy_decoded_rb_rg_block::copy_mipmap_level<true>(utils::bless<u32>(dst_buffer), utils::bless<const u32>(src_layout.data), w, h, depth, get_row_pitch_in_block<u32>(src_layout.width_in_texel, caps.alignment), src_layout.pitch_in_block);
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copy_decoded_rb_rg_block::copy_mipmap_level<true>(dst_buffer.as_span<u32>(), utils::bless<const u32>(src_layout.data), w, h, depth, get_row_pitch_in_block<u32>(src_layout.width_in_texel, caps.alignment), src_layout.pitch_in_block);
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break;
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}
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case CELL_GCM_TEXTURE_COMPRESSED_R8B8_R8G8:
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{
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copy_decoded_rb_rg_block::copy_mipmap_level(utils::bless<u32>(dst_buffer), utils::bless<const u32>(src_layout.data), w, h, depth, get_row_pitch_in_block<u32>(src_layout.width_in_texel, caps.alignment), src_layout.pitch_in_block);
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copy_decoded_rb_rg_block::copy_mipmap_level(dst_buffer.as_span<u32>(), utils::bless<const u32>(src_layout.data), w, h, depth, get_row_pitch_in_block<u32>(src_layout.width_in_texel, caps.alignment), src_layout.pitch_in_block);
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break;
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}
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@ -839,9 +839,9 @@ namespace rsx
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case CELL_GCM_TEXTURE_R6G5B5:
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{
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if (is_swizzled)
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copy_rgb655_block_swizzled::copy_mipmap_level(utils::bless<u16>(dst_buffer), utils::bless<const be_t<u16>>(src_layout.data), w, h, depth, src_layout.border, get_row_pitch_in_block<u16>(w, caps.alignment));
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copy_rgb655_block_swizzled::copy_mipmap_level(dst_buffer.as_span<u16>(), utils::bless<const be_t<u16>>(src_layout.data), w, h, depth, src_layout.border, get_row_pitch_in_block<u16>(w, caps.alignment));
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else
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copy_rgb655_block::copy_mipmap_level(utils::bless<u16>(dst_buffer), utils::bless<const be_t<u16>>(src_layout.data), w, h, depth, src_layout.border, get_row_pitch_in_block<u16>(w, caps.alignment), src_layout.pitch_in_block);
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copy_rgb655_block::copy_mipmap_level(dst_buffer.as_span<u16>(), utils::bless<const be_t<u16>>(src_layout.data), w, h, depth, src_layout.border, get_row_pitch_in_block<u16>(w, caps.alignment), src_layout.pitch_in_block);
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break;
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}
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@ -855,49 +855,49 @@ namespace rsx
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case CELL_GCM_TEXTURE_R6G5B5:
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{
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if (is_swizzled)
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convert_16_block_32_swizzled::copy_mipmap_level(utils::bless<u32>(dst_buffer), utils::bless<const be_t<u16>>(src_layout.data), w, h, depth, src_layout.border, get_row_pitch_in_block<u32>(w, caps.alignment), &convert_rgb655_to_bgra8);
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convert_16_block_32_swizzled::copy_mipmap_level(dst_buffer.as_span<u32>(), utils::bless<const be_t<u16>>(src_layout.data), w, h, depth, src_layout.border, get_row_pitch_in_block<u32>(w, caps.alignment), &convert_rgb655_to_bgra8);
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else
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convert_16_block_32::copy_mipmap_level(utils::bless<u32>(dst_buffer), utils::bless<const be_t<u16>>(src_layout.data), w, h, depth, src_layout.border, get_row_pitch_in_block<u32>(w, caps.alignment), src_layout.pitch_in_block, &convert_rgb655_to_bgra8);
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convert_16_block_32::copy_mipmap_level(dst_buffer.as_span<u32>(), utils::bless<const be_t<u16>>(src_layout.data), w, h, depth, src_layout.border, get_row_pitch_in_block<u32>(w, caps.alignment), src_layout.pitch_in_block, &convert_rgb655_to_bgra8);
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break;
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}
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case CELL_GCM_TEXTURE_D1R5G5B5:
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{
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if (is_swizzled)
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convert_16_block_32_swizzled::copy_mipmap_level(utils::bless<u32>(dst_buffer), utils::bless<const be_t<u16>>(src_layout.data), w, h, depth, src_layout.border, get_row_pitch_in_block<u32>(w, caps.alignment), &convert_d1rgb5_to_bgra8);
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convert_16_block_32_swizzled::copy_mipmap_level(dst_buffer.as_span<u32>(), utils::bless<const be_t<u16>>(src_layout.data), w, h, depth, src_layout.border, get_row_pitch_in_block<u32>(w, caps.alignment), &convert_d1rgb5_to_bgra8);
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else
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convert_16_block_32::copy_mipmap_level(utils::bless<u32>(dst_buffer), utils::bless<const be_t<u16>>(src_layout.data), w, h, depth, src_layout.border, get_row_pitch_in_block<u32>(w, caps.alignment), src_layout.pitch_in_block, &convert_d1rgb5_to_bgra8);
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convert_16_block_32::copy_mipmap_level(dst_buffer.as_span<u32>(), utils::bless<const be_t<u16>>(src_layout.data), w, h, depth, src_layout.border, get_row_pitch_in_block<u32>(w, caps.alignment), src_layout.pitch_in_block, &convert_d1rgb5_to_bgra8);
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break;
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}
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case CELL_GCM_TEXTURE_A1R5G5B5:
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{
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if (is_swizzled)
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convert_16_block_32_swizzled::copy_mipmap_level(utils::bless<u32>(dst_buffer), utils::bless<const be_t<u16>>(src_layout.data), w, h, depth, src_layout.border, get_row_pitch_in_block<u32>(w, caps.alignment), &convert_a1rgb5_to_bgra8);
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convert_16_block_32_swizzled::copy_mipmap_level(dst_buffer.as_span<u32>(), utils::bless<const be_t<u16>>(src_layout.data), w, h, depth, src_layout.border, get_row_pitch_in_block<u32>(w, caps.alignment), &convert_a1rgb5_to_bgra8);
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else
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convert_16_block_32::copy_mipmap_level(utils::bless<u32>(dst_buffer), utils::bless<const be_t<u16>>(src_layout.data), w, h, depth, src_layout.border, get_row_pitch_in_block<u32>(w, caps.alignment), src_layout.pitch_in_block, &convert_a1rgb5_to_bgra8);
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convert_16_block_32::copy_mipmap_level(dst_buffer.as_span<u32>(), utils::bless<const be_t<u16>>(src_layout.data), w, h, depth, src_layout.border, get_row_pitch_in_block<u32>(w, caps.alignment), src_layout.pitch_in_block, &convert_a1rgb5_to_bgra8);
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break;
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}
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case CELL_GCM_TEXTURE_A4R4G4B4:
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{
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if (is_swizzled)
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convert_16_block_32_swizzled::copy_mipmap_level(utils::bless<u32>(dst_buffer), utils::bless<const be_t<u16>>(src_layout.data), w, h, depth, src_layout.border, get_row_pitch_in_block<u32>(w, caps.alignment), &convert_argb4_to_bgra8);
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convert_16_block_32_swizzled::copy_mipmap_level(dst_buffer.as_span<u32>(), utils::bless<const be_t<u16>>(src_layout.data), w, h, depth, src_layout.border, get_row_pitch_in_block<u32>(w, caps.alignment), &convert_argb4_to_bgra8);
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else
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convert_16_block_32::copy_mipmap_level(utils::bless<u32>(dst_buffer), utils::bless<const be_t<u16>>(src_layout.data), w, h, depth, src_layout.border, get_row_pitch_in_block<u32>(w, caps.alignment), src_layout.pitch_in_block, &convert_argb4_to_bgra8);
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convert_16_block_32::copy_mipmap_level(dst_buffer.as_span<u32>(), utils::bless<const be_t<u16>>(src_layout.data), w, h, depth, src_layout.border, get_row_pitch_in_block<u32>(w, caps.alignment), src_layout.pitch_in_block, &convert_argb4_to_bgra8);
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break;
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}
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case CELL_GCM_TEXTURE_R5G5B5A1:
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{
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if (is_swizzled)
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convert_16_block_32_swizzled::copy_mipmap_level(utils::bless<u32>(dst_buffer), utils::bless<const be_t<u16>>(src_layout.data), w, h, depth, src_layout.border, get_row_pitch_in_block<u32>(w, caps.alignment), &convert_rgb5a1_to_bgra8);
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convert_16_block_32_swizzled::copy_mipmap_level(dst_buffer.as_span<u32>(), utils::bless<const be_t<u16>>(src_layout.data), w, h, depth, src_layout.border, get_row_pitch_in_block<u32>(w, caps.alignment), &convert_rgb5a1_to_bgra8);
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else
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convert_16_block_32::copy_mipmap_level(utils::bless<u32>(dst_buffer), utils::bless<const be_t<u16>>(src_layout.data), w, h, depth, src_layout.border, get_row_pitch_in_block<u32>(w, caps.alignment), src_layout.pitch_in_block, &convert_rgb5a1_to_bgra8);
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convert_16_block_32::copy_mipmap_level(dst_buffer.as_span<u32>(), utils::bless<const be_t<u16>>(src_layout.data), w, h, depth, src_layout.border, get_row_pitch_in_block<u32>(w, caps.alignment), src_layout.pitch_in_block, &convert_rgb5a1_to_bgra8);
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break;
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}
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case CELL_GCM_TEXTURE_R5G6B5:
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{
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if (is_swizzled)
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convert_16_block_32_swizzled::copy_mipmap_level(utils::bless<u32>(dst_buffer), utils::bless<const be_t<u16>>(src_layout.data), w, h, depth, src_layout.border, get_row_pitch_in_block<u32>(w, caps.alignment), &convert_rgb565_to_bgra8);
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convert_16_block_32_swizzled::copy_mipmap_level(dst_buffer.as_span<u32>(), utils::bless<const be_t<u16>>(src_layout.data), w, h, depth, src_layout.border, get_row_pitch_in_block<u32>(w, caps.alignment), &convert_rgb565_to_bgra8);
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else
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convert_16_block_32::copy_mipmap_level(utils::bless<u32>(dst_buffer), utils::bless<const be_t<u16>>(src_layout.data), w, h, depth, src_layout.border, get_row_pitch_in_block<u32>(w, caps.alignment), src_layout.pitch_in_block, &convert_rgb565_to_bgra8);
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convert_16_block_32::copy_mipmap_level(dst_buffer.as_span<u32>(), utils::bless<const be_t<u16>>(src_layout.data), w, h, depth, src_layout.border, get_row_pitch_in_block<u32>(w, caps.alignment), src_layout.pitch_in_block, &convert_rgb565_to_bgra8);
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break;
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}
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#endif
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@ -960,13 +960,13 @@ namespace rsx
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// PS3 uses the Nvidia VTC memory layout for compressed 3D textures.
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// This is only supported using Nvidia OpenGL.
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// Remove the VTC tiling to support ATI and Vulkan.
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copy_unmodified_block_vtc::copy_mipmap_level(utils::bless<u64>(dst_buffer), utils::bless<const u64>(src_layout.data), w, h, depth, get_row_pitch_in_block<u64>(w, caps.alignment), src_layout.pitch_in_block);
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copy_unmodified_block_vtc::copy_mipmap_level(dst_buffer.as_span<u64>(), utils::bless<const u64>(src_layout.data), w, h, depth, get_row_pitch_in_block<u64>(w, caps.alignment), src_layout.pitch_in_block);
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}
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else if (is_3d && !is_po2 && caps.supports_vtc_decoding)
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{
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// In this case, hardware expects us to feed it a VTC input, but on PS3 we only have a linear one.
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// We need to compress the 2D-planar DXT input into a VTC output
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copy_linear_block_to_vtc::copy_mipmap_level(utils::bless<u64>(dst_buffer), utils::bless<const u64>(src_layout.data), w, h, depth, get_row_pitch_in_block<u64>(w, caps.alignment), src_layout.pitch_in_block);
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copy_linear_block_to_vtc::copy_mipmap_level(dst_buffer.as_span<u64>(), utils::bless<const u64>(src_layout.data), w, h, depth, get_row_pitch_in_block<u64>(w, caps.alignment), src_layout.pitch_in_block);
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}
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else if (caps.supports_zero_copy)
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{
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@ -975,7 +975,7 @@ namespace rsx
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}
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else
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{
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copy_unmodified_block::copy_mipmap_level(utils::bless<u64>(dst_buffer), utils::bless<const u64>(src_layout.data), 1, w, h, depth, 0, get_row_pitch_in_block<u64>(w, caps.alignment), src_layout.pitch_in_block);
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copy_unmodified_block::copy_mipmap_level(dst_buffer.as_span<u64>(), utils::bless<const u64>(src_layout.data), 1, w, h, depth, 0, get_row_pitch_in_block<u64>(w, caps.alignment), src_layout.pitch_in_block);
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}
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break;
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}
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@ -991,13 +991,13 @@ namespace rsx
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// PS3 uses the Nvidia VTC memory layout for compressed 3D textures.
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// This is only supported using Nvidia OpenGL.
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// Remove the VTC tiling to support ATI and Vulkan.
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copy_unmodified_block_vtc::copy_mipmap_level(utils::bless<u128>(dst_buffer), utils::bless<const u128>(src_layout.data), w, h, depth, get_row_pitch_in_block<u128>(w, caps.alignment), src_layout.pitch_in_block);
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copy_unmodified_block_vtc::copy_mipmap_level(dst_buffer.as_span<u128>(), utils::bless<const u128>(src_layout.data), w, h, depth, get_row_pitch_in_block<u128>(w, caps.alignment), src_layout.pitch_in_block);
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}
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else if (is_3d && !is_po2 && caps.supports_vtc_decoding)
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{
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// In this case, hardware expects us to feed it a VTC input, but on PS3 we only have a linear one.
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// We need to compress the 2D-planar DXT input into a VTC output
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copy_linear_block_to_vtc::copy_mipmap_level(utils::bless<u128>(dst_buffer), utils::bless<const u128>(src_layout.data), w, h, depth, get_row_pitch_in_block<u128>(w, caps.alignment), src_layout.pitch_in_block);
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copy_linear_block_to_vtc::copy_mipmap_level(dst_buffer.as_span<u128>(), utils::bless<const u128>(src_layout.data), w, h, depth, get_row_pitch_in_block<u128>(w, caps.alignment), src_layout.pitch_in_block);
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}
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else if (caps.supports_zero_copy)
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{
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@ -1006,7 +1006,7 @@ namespace rsx
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}
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else
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{
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copy_unmodified_block::copy_mipmap_level(utils::bless<u128>(dst_buffer), utils::bless<const u128>(src_layout.data), 1, w, h, depth, 0, get_row_pitch_in_block<u128>(w, caps.alignment), src_layout.pitch_in_block);
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copy_unmodified_block::copy_mipmap_level(dst_buffer.as_span<u128>(), utils::bless<const u128>(src_layout.data), 1, w, h, depth, 0, get_row_pitch_in_block<u128>(w, caps.alignment), src_layout.pitch_in_block);
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}
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break;
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}
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@ -1021,7 +1021,7 @@ namespace rsx
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{
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if (is_swizzled)
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{
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copy_unmodified_block_swizzled::copy_mipmap_level(utils::bless<u8>(dst_buffer), utils::bless<const u8>(src_layout.data), words_per_block, w, h, depth, src_layout.border, dst_pitch_in_block);
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copy_unmodified_block_swizzled::copy_mipmap_level(dst_buffer.as_span<u8>(), utils::bless<const u8>(src_layout.data), words_per_block, w, h, depth, src_layout.border, dst_pitch_in_block);
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}
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else if (caps.supports_zero_copy)
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{
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@ -1030,7 +1030,7 @@ namespace rsx
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}
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else
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{
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copy_unmodified_block::copy_mipmap_level(utils::bless<u8>(dst_buffer), utils::bless<const u8>(src_layout.data), words_per_block, w, h, depth, src_layout.border, dst_pitch_in_block, src_layout.pitch_in_block);
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copy_unmodified_block::copy_mipmap_level(dst_buffer.as_span<u8>(), utils::bless<const u8>(src_layout.data), words_per_block, w, h, depth, src_layout.border, dst_pitch_in_block, src_layout.pitch_in_block);
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}
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}
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else
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@ -1064,11 +1064,11 @@ namespace rsx
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}
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else if (word_size == 2)
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{
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copy_unmodified_block::copy_mipmap_level(utils::bless<u16>(dst_buffer), utils::bless<const u16>(src_layout.data), words_per_block, w, h, depth, src_layout.border, dst_pitch_in_block, src_layout.pitch_in_block);
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copy_unmodified_block::copy_mipmap_level(dst_buffer.as_span<u16>(), utils::bless<const u16>(src_layout.data), words_per_block, w, h, depth, src_layout.border, dst_pitch_in_block, src_layout.pitch_in_block);
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}
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else if (word_size == 4)
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{
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copy_unmodified_block::copy_mipmap_level(utils::bless<u32>(dst_buffer), utils::bless<const u32>(src_layout.data), words_per_block, w, h, depth, src_layout.border, dst_pitch_in_block, src_layout.pitch_in_block);
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copy_unmodified_block::copy_mipmap_level(dst_buffer.as_span<u32>(), utils::bless<const u32>(src_layout.data), words_per_block, w, h, depth, src_layout.border, dst_pitch_in_block, src_layout.pitch_in_block);
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}
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}
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else
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@ -1076,16 +1076,16 @@ namespace rsx
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if (word_size == 2)
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{
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if (is_swizzled)
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copy_unmodified_block_swizzled::copy_mipmap_level(utils::bless<u16>(dst_buffer), utils::bless<const be_t<u16>>(src_layout.data), words_per_block, w, h, depth, src_layout.border, dst_pitch_in_block);
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copy_unmodified_block_swizzled::copy_mipmap_level(dst_buffer.as_span<u16>(), utils::bless<const be_t<u16>>(src_layout.data), words_per_block, w, h, depth, src_layout.border, dst_pitch_in_block);
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else
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copy_unmodified_block::copy_mipmap_level(utils::bless<u16>(dst_buffer), utils::bless<const be_t<u16>>(src_layout.data), words_per_block, w, h, depth, src_layout.border, dst_pitch_in_block, src_layout.pitch_in_block);
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copy_unmodified_block::copy_mipmap_level(dst_buffer.as_span<u16>(), utils::bless<const be_t<u16>>(src_layout.data), words_per_block, w, h, depth, src_layout.border, dst_pitch_in_block, src_layout.pitch_in_block);
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}
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else if (word_size == 4)
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{
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if (is_swizzled)
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copy_unmodified_block_swizzled::copy_mipmap_level(utils::bless<u32>(dst_buffer), utils::bless<const be_t<u32>>(src_layout.data), words_per_block, w, h, depth, src_layout.border, dst_pitch_in_block);
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copy_unmodified_block_swizzled::copy_mipmap_level(dst_buffer.as_span<u32>(), utils::bless<const be_t<u32>>(src_layout.data), words_per_block, w, h, depth, src_layout.border, dst_pitch_in_block);
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else
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copy_unmodified_block::copy_mipmap_level(utils::bless<u32>(dst_buffer), utils::bless<const be_t<u32>>(src_layout.data), words_per_block, w, h, depth, src_layout.border, dst_pitch_in_block, src_layout.pitch_in_block);
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copy_unmodified_block::copy_mipmap_level(dst_buffer.as_span<u32>(), utils::bless<const be_t<u32>>(src_layout.data), words_per_block, w, h, depth, src_layout.border, dst_pitch_in_block, src_layout.pitch_in_block);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue