ps move: allow to configure mouse move handler buttons

This commit is contained in:
Megamouse 2025-01-09 21:10:28 +01:00
parent 7e03828f35
commit a0df1e09a6
14 changed files with 273 additions and 65 deletions

View file

@ -203,7 +203,7 @@ void usb_device_usio::translate_input_taiko()
if (const auto& pad = ::at32(handler->GetPads(), pad_number); (pad->m_port_status & CELL_PAD_STATUS_CONNECTED) && is_input_allowed())
{
const auto& cfg = ::at32(g_cfg_usio.players, pad_number);
cfg->handle_input(pad, false, [&](usio_btn btn, u16 /*value*/, bool pressed)
cfg->handle_input(pad, false, [&](usio_btn btn, pad_button /*pad_btn*/, u16 /*value*/, bool pressed, bool& /*abort*/)
{
switch (btn)
{
@ -288,7 +288,7 @@ void usb_device_usio::translate_input_tekken()
if (const auto& pad = ::at32(handler->GetPads(), pad_number); (pad->m_port_status & CELL_PAD_STATUS_CONNECTED) && is_input_allowed())
{
const auto& cfg = ::at32(g_cfg_usio.players, pad_number);
cfg->handle_input(pad, false, [&](usio_btn btn, u16 /*value*/, bool pressed)
cfg->handle_input(pad, false, [&](usio_btn btn, pad_button /*pad_btn*/, u16 /*value*/, bool pressed, bool& /*abort*/)
{
switch (btn)
{