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Empty kill and init callback before calling them
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parent
554b27a82a
commit
a03dd44924
5 changed files with 37 additions and 25 deletions
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@ -439,7 +439,7 @@ void lv2_exitspawn(ppu_thread& ppu, std::vector<std::string>& argv, std::vector<
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}
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// Save LV2 memory containers
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g_fxo->init<id_map<lv2_memory_container>>()->vec = std::move(vec);
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ensure(g_fxo->init<id_map<lv2_memory_container>>())->vec = std::move(vec);
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// Empty the containers, accumulate their total size
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u32 total_size = 0;
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@ -453,7 +453,7 @@ void lv2_exitspawn(ppu_thread& ppu, std::vector<std::string>& argv, std::vector<
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// 1. If newer SDK version suggests higher memory capacity - it is ignored
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// 2. If newer SDK version suggests lower memory capacity - it is lowered
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// And if 2. happens while user memory containers exist, the left space can be spent on user memory containers
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g_fxo->init<lv2_memory_container>(std::min(old_size - total_size, sdk_suggested_mem) + total_size);
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ensure(g_fxo->init<lv2_memory_container>(std::min(old_size - total_size, sdk_suggested_mem) + total_size));
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};
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Emu.after_kill_callback = [func = std::move(func), argv = std::move(argv), envp = std::move(envp), data = std::move(data),
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