Remove unneeded be_t

This commit is contained in:
Raul Tambre 2014-10-11 20:20:01 +03:00
parent d92b44e93f
commit 9e5403aeb3
68 changed files with 255 additions and 255 deletions

View file

@ -14,7 +14,7 @@ extern s32 cellVideoOutConfigure(u32 videoOut, vm::ptr<CellVideoOutConfiguration
extern int cellGcmSetFlipMode(u32 mode);
extern void cellGcmSetFlipHandler(vm::ptr<void(*)(const u32)> handler);
extern void cellGcmSetVBlankHandler(vm::ptr<void(*)(const u32)> handler);
extern int cellGcmAddressToOffset(u64 address, vm::ptr<be_t<u32>> offset);
extern int cellGcmAddressToOffset(u64 address, vm::ptr<u32> offset);
extern int cellGcmSetDisplayBuffer(u32 id, u32 offset, u32 pitch, u32 width, u32 height);
extern int cellGcmSetPrepareFlip(vm::ptr<CellGcmContextData> ctx, u32 id);
extern int cellGcmSetSecondVFrequency(u32 freq);
@ -620,7 +620,7 @@ void cellRescExit()
s_rescInternalInstance->m_bInitialized = false;
}
int cellRescVideoOutResolutionId2RescBufferMode(u32 resolutionId, vm::ptr<be_t<u32>> bufferMode)
int cellRescVideoOutResolutionId2RescBufferMode(u32 resolutionId, vm::ptr<u32> bufferMode)
{
cellResc->Log("cellRescVideoOutResolutionId2RescBufferMode(resolutionId=%d, bufferMode_addr=0x%x)", resolutionId, bufferMode.addr());
@ -858,7 +858,7 @@ int cellRescSetPalInterpolateDropFlexRatio(float ratio)
return CELL_OK;
}
int cellRescGetBufferSize(vm::ptr<be_t<u32>> colorBuffers, vm::ptr<be_t<u32>> vertexArray, vm::ptr<be_t<u32>> fragmentShader)
int cellRescGetBufferSize(vm::ptr<u32> colorBuffers, vm::ptr<u32> vertexArray, vm::ptr<u32> fragmentShader)
{
cellResc->Warning("cellRescGetBufferSize(colorBuffers_addr=0x%x, vertexArray_addr=0x%x, fragmentShader_addr=0x%x)",
colorBuffers.addr(), vertexArray.addr(), fragmentShader.addr());
@ -1029,7 +1029,7 @@ int cellRescSetWaitFlip()
return CELL_OK;
}
int cellRescSetBufferAddress(vm::ptr<be_t<u32>> colorBuffers, vm::ptr<be_t<u32>> vertexArray, vm::ptr<be_t<u32>> fragmentShader)
int cellRescSetBufferAddress(vm::ptr<u32> colorBuffers, vm::ptr<u32> vertexArray, vm::ptr<u32> fragmentShader)
{
cellResc->Warning("cellRescSetBufferAddress(colorBuffers_addr=0x%x, vertexArray_addr=0x%x, fragmentShader_addr=0x%x)", colorBuffers.addr(), vertexArray.addr(), fragmentShader.addr());
@ -1049,12 +1049,12 @@ int cellRescSetBufferAddress(vm::ptr<be_t<u32>> colorBuffers, vm::ptr<be_t<u32>>
s_rescInternalInstance->m_vertexArrayEA = vertexArray.addr();
s_rescInternalInstance->m_fragmentUcodeEA = fragmentShader.addr();
vm::var<be_t<u32>> dstOffset;
vm::var<u32> dstOffset;
cellGcmAddressToOffset(s_rescInternalInstance->m_colorBuffersEA, dstOffset);
for (int i=0; i<GetNumColorBuffers(); i++)
{
s_rescInternalInstance->m_dstOffsets[i] = dstOffset->ToLE() + i * s_rescInternalInstance->m_dstBufInterval;
s_rescInternalInstance->m_dstOffsets[i] = dstOffset + i * s_rescInternalInstance->m_dstBufInterval;
}
for (int i=0; i<GetNumColorBuffers(); i++)
@ -1169,8 +1169,8 @@ int CreateInterlaceTable(u32 ea_addr, float srcH, float dstH, CellRescTableEleme
float bandwidth = 0.5f / (srcH / dstH);
float phi_b = 2.f * PI * bandwidth;
float window[4];
auto buf16 = vm::ptr<be_t<u16>>::make(ea_addr);
auto buf32 = vm::ptr<be_t<float>>::make(ea_addr);
auto buf16 = vm::ptr<u16>::make(ea_addr);
auto buf32 = vm::ptr<float>::make(ea_addr);
blackman(window);