Remove unneeded be_t

This commit is contained in:
Raul Tambre 2014-10-11 20:20:01 +03:00
parent d92b44e93f
commit 9e5403aeb3
68 changed files with 255 additions and 255 deletions

View file

@ -15,7 +15,7 @@ Module *cellGame = nullptr;
std::string contentInfo = "";
std::string usrdir = "";
int cellGameBootCheck(vm::ptr<be_t<u32>> type, vm::ptr<be_t<u32>> attributes, vm::ptr<CellGameContentSize> size, vm::ptr<char[CELL_GAME_DIRNAME_SIZE]> dirName)
int cellGameBootCheck(vm::ptr<u32> type, vm::ptr<u32> attributes, vm::ptr<CellGameContentSize> size, vm::ptr<char[CELL_GAME_DIRNAME_SIZE]> dirName)
{
cellGame->Warning("cellGameBootCheck(type_addr=0x%x, attributes_addr=0x%x, size_addr=0x%x, dirName_addr=0x%x)",
type.addr(), attributes.addr(), size.addr(), dirName.addr());
@ -325,7 +325,7 @@ int cellGameDeleteGameData()
return CELL_OK;
}
int cellGameGetParamInt(u32 id, vm::ptr<be_t<u32>> value)
int cellGameGetParamInt(u32 id, vm::ptr<u32> value)
{
cellGame->Warning("cellGameGetParamInt(id=%d, value_addr=0x%x)", id, value.addr());