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Improved OpenGL renderer & RAW SPU
- Improved Fragment Shader Decompiler. - Fixed NV308A_COLOR cmd. - Fixed break points for RAW SPU Thread. - Added cellMsgDialogOpen2 to cellSysutil module.
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15 changed files with 154 additions and 121 deletions
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@ -314,7 +314,7 @@ void CPUThread::Task()
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for(uint i=0; i<bp.GetCount(); ++i)
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{
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if(bp[i] == m_offset + PC)
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if(bp[i] == PC)
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{
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Emu.Pause();
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break;
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