Make buildable with GCC in Linux

* replace GetThreadID with std::this_thread.getId()
* name all anonymous structs and unions that contain non-trivially constructable objects
* made default constructor for big endian type noexcept to make it work with std::atomic
* move instantiated specialized template function members ouside of the class definition to comply with the standard
* added default instantiation for template parameter "=nullptr"
* used the C++11 standardized thread_local instead of the __declspec(thread)
* added transitional definitions to bridge the microsoft specific calls (compare and exchange and aligned alloc)
* removed cyclic dependency between Emulator->CPUThreadManager->CPUThread->SMutex->Emulator->...
* fixed some instances of indentation by space instead of tabs
* surrounded some unused code with an #if 0 block to make sure it doesn't compile
This commit is contained in:
Bigpet 2014-02-23 17:52:52 +01:00
parent 07135570f4
commit 9a30ce5f18
48 changed files with 190 additions and 154 deletions

View file

@ -292,7 +292,7 @@ int cellGameContentErrorDialog(s32 type, s32 errNeedSizeKB, u32 dirName_addr)
}
std::string errorMsg = wxString::Format("%s\nSpace needed: %d KB\nDirectory name: %s",
wxString(errorName).wx_str(), errNeedSizeKB, wxString(dirName).wx_str());
wxString(errorName).wx_str(), errNeedSizeKB, wxString(dirName).wx_str()).ToStdString();
wxMessageBox(errorMsg, wxGetApp().GetAppName(), wxICON_ERROR | wxOK);
return CELL_OK;
}