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rsx: Relocatable transform constants
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23 changed files with 222 additions and 67 deletions
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@ -274,6 +274,8 @@ void GLVertexProgram::Decompile(const RSXVertexProgram& prog)
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shader.create(::glsl::program_domain::glsl_vertex_program, source);
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id = shader.id();
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has_indexed_constants = decompiler.properties.has_indexed_constants;
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constant_ids = std::move(decompiler.m_constant_ids);
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}
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void GLVertexProgram::Delete()
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