mirror of
https://github.com/RPCSX/rpcsx.git
synced 2026-04-06 06:55:09 +00:00
use only one set of logging macros instead of two and don't use free() as a function name
This commit is contained in:
parent
afad6daa7d
commit
95f1a0e645
74 changed files with 800 additions and 793 deletions
|
|
@ -49,7 +49,7 @@ std::string GLVertexDecompilerThread::GetDST(bool isSca)
|
|||
|
||||
default:
|
||||
if (d3.dst > 15)
|
||||
LOGF_ERROR(RSX, "dst index out of range: %u", d3.dst);
|
||||
LOG_ERROR(RSX, "dst index out of range: %u", d3.dst);
|
||||
ret += m_parr.AddParam(PARAM_NONE, "vec4", std::string("dst_reg") + std::to_string(d3.dst), d3.dst == 0 ? "vec4(0.0f, 0.0f, 0.0f, 1.0f)" : "vec4(0.0)");
|
||||
break;
|
||||
}
|
||||
|
|
@ -83,7 +83,7 @@ std::string GLVertexDecompilerThread::GetSRC(const u32 n)
|
|||
}
|
||||
else
|
||||
{
|
||||
LOGF_ERROR(RSX, "Bad input src num: %d", fmt::by_value(d1.input_src));
|
||||
LOG_ERROR(RSX, "Bad input src num: %d", fmt::by_value(d1.input_src));
|
||||
ret += m_parr.AddParam(PARAM_IN, "vec4", "in_unk", d1.input_src);
|
||||
}
|
||||
break;
|
||||
|
|
@ -93,7 +93,7 @@ std::string GLVertexDecompilerThread::GetSRC(const u32 n)
|
|||
break;
|
||||
|
||||
default:
|
||||
LOGF_ERROR(RSX, "Bad src%u reg type: %d", n, fmt::by_value(src[n].reg_type));
|
||||
LOG_ERROR(RSX, "Bad src%u reg type: %d", n, fmt::by_value(src[n].reg_type));
|
||||
Emu.Pause();
|
||||
break;
|
||||
}
|
||||
|
|
@ -510,7 +510,7 @@ void GLVertexDecompilerThread::Task()
|
|||
|
||||
default:
|
||||
m_body.push_back(fmt::Format("//Unknown vp sca_opcode 0x%x", fmt::by_value(d1.sca_opcode)));
|
||||
LOGF_ERROR(RSX, "Unknown vp sca_opcode 0x%x", fmt::by_value(d1.sca_opcode));
|
||||
LOG_ERROR(RSX, "Unknown vp sca_opcode 0x%x", fmt::by_value(d1.sca_opcode));
|
||||
Emu.Pause();
|
||||
break;
|
||||
}
|
||||
|
|
@ -543,7 +543,7 @@ void GLVertexDecompilerThread::Task()
|
|||
|
||||
default:
|
||||
m_body.push_back(fmt::Format("//Unknown vp opcode 0x%x", fmt::by_value(d1.vec_opcode)));
|
||||
LOGF_ERROR(RSX, "Unknown vp opcode 0x%x", fmt::by_value(d1.vec_opcode));
|
||||
LOG_ERROR(RSX, "Unknown vp opcode 0x%x", fmt::by_value(d1.vec_opcode));
|
||||
Emu.Pause();
|
||||
break;
|
||||
}
|
||||
|
|
@ -647,14 +647,14 @@ void GLVertexProgram::Compile()
|
|||
GLsizei len;
|
||||
memset(buf, 0, r+1);
|
||||
glGetShaderInfoLog(id, r, &len, buf);
|
||||
LOGF_ERROR(RSX, "Failed to compile vertex shader: %s", buf);
|
||||
LOG_ERROR(RSX, "Failed to compile vertex shader: %s", buf);
|
||||
delete[] buf;
|
||||
}
|
||||
|
||||
LOG_NOTICE(RSX, shader);
|
||||
Emu.Pause();
|
||||
}
|
||||
//else LOGF_WARNING(RSX, "Vertex shader compiled successfully!");
|
||||
//else LOG_WARNING(RSX, "Vertex shader compiled successfully!");
|
||||
|
||||
}
|
||||
|
||||
|
|
@ -667,7 +667,7 @@ void GLVertexProgram::Delete()
|
|||
{
|
||||
if (Emu.IsStopped())
|
||||
{
|
||||
LOGF_WARNING(RSX, "GLVertexProgram::Delete(): glDeleteShader(%d) avoided", id);
|
||||
LOG_WARNING(RSX, "GLVertexProgram::Delete(): glDeleteShader(%d) avoided", id);
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue