use only one set of logging macros instead of two and don't use free() as a function name

This commit is contained in:
Peter Tissen 2014-06-27 15:26:46 +02:00
parent afad6daa7d
commit 95f1a0e645
74 changed files with 800 additions and 793 deletions

View file

@ -52,13 +52,13 @@ u32 GLProgramBuffer::GetProg(u32 fp, u32 vp) const
if(fp == vp)
{
/*
LOGF_NOTICE(RSX, "Get program (%d):", fp);
LOGF_NOTICE(RSX, "*** prog id = %d", m_buf[fp].prog_id);
LOGF_NOTICE(RSX, "*** vp id = %d", m_buf[fp].vp_id);
LOGF_NOTICE(RSX, "*** fp id = %d", m_buf[fp].fp_id);
LOG_NOTICE(RSX, "Get program (%d):", fp);
LOG_NOTICE(RSX, "*** prog id = %d", m_buf[fp].prog_id);
LOG_NOTICE(RSX, "*** vp id = %d", m_buf[fp].vp_id);
LOG_NOTICE(RSX, "*** fp id = %d", m_buf[fp].fp_id);
LOGF_NOTICE(RSX, "*** vp shader = \n%s", m_buf[fp].vp_shader.wx_str());
LOGF_NOTICE(RSX, "*** fp shader = \n%s", m_buf[fp].fp_shader.wx_str());
LOG_NOTICE(RSX, "*** vp shader = \n%s", m_buf[fp].vp_shader.wx_str());
LOG_NOTICE(RSX, "*** fp shader = \n%s", m_buf[fp].fp_shader.wx_str());
*/
return m_buf[fp].prog_id;
}
@ -70,13 +70,13 @@ u32 GLProgramBuffer::GetProg(u32 fp, u32 vp) const
if(CmpVP(vp, i) && CmpFP(fp, i))
{
/*
LOGF_NOTICE(RSX, "Get program (%d):", i);
LOGF_NOTICE(RSX, "*** prog id = %d", m_buf[i].prog_id);
LOGF_NOTICE(RSX, "*** vp id = %d", m_buf[i].vp_id);
LOGF_NOTICE(RSX, "*** fp id = %d", m_buf[i].fp_id);
LOG_NOTICE(RSX, "Get program (%d):", i);
LOG_NOTICE(RSX, "*** prog id = %d", m_buf[i].prog_id);
LOG_NOTICE(RSX, "*** vp id = %d", m_buf[i].vp_id);
LOG_NOTICE(RSX, "*** fp id = %d", m_buf[i].fp_id);
LOGF_NOTICE(RSX, "*** vp shader = \n%s", m_buf[i].vp_shader.wx_str());
LOGF_NOTICE(RSX, "*** fp shader = \n%s", m_buf[i].fp_shader.wx_str());
LOG_NOTICE(RSX, "*** vp shader = \n%s", m_buf[i].vp_shader.wx_str());
LOG_NOTICE(RSX, "*** fp shader = \n%s", m_buf[i].fp_shader.wx_str());
*/
return m_buf[i].prog_id;
}
@ -89,15 +89,15 @@ void GLProgramBuffer::Add(GLProgram& prog, GLShaderProgram& gl_fp, RSXShaderProg
{
GLBufferInfo new_buf;
LOGF_NOTICE(RSX, "Add program (%d):", m_buf.size());
LOGF_NOTICE(RSX, "*** prog id = %d", prog.id);
LOGF_NOTICE(RSX, "*** vp id = %d", gl_vp.id);
LOGF_NOTICE(RSX, "*** fp id = %d", gl_fp.GetId());
LOGF_NOTICE(RSX, "*** vp data size = %d", rsx_vp.data.size() * 4);
LOGF_NOTICE(RSX, "*** fp data size = %d", rsx_fp.size);
LOG_NOTICE(RSX, "Add program (%d):", m_buf.size());
LOG_NOTICE(RSX, "*** prog id = %d", prog.id);
LOG_NOTICE(RSX, "*** vp id = %d", gl_vp.id);
LOG_NOTICE(RSX, "*** fp id = %d", gl_fp.GetId());
LOG_NOTICE(RSX, "*** vp data size = %d", rsx_vp.data.size() * 4);
LOG_NOTICE(RSX, "*** fp data size = %d", rsx_fp.size);
LOGF_NOTICE(RSX, "*** vp shader = \n%s", gl_vp.shader.c_str());
LOGF_NOTICE(RSX, "*** fp shader = \n%s", gl_fp.GetShaderText().c_str());
LOG_NOTICE(RSX, "*** vp shader = \n%s", gl_vp.shader.c_str());
LOG_NOTICE(RSX, "*** fp shader = \n%s", gl_fp.GetShaderText().c_str());
new_buf.prog_id = prog.id;