use only one set of logging macros instead of two and don't use free() as a function name

This commit is contained in:
Peter Tissen 2014-06-27 15:26:46 +02:00
parent afad6daa7d
commit 95f1a0e645
74 changed files with 800 additions and 793 deletions

View file

@ -54,13 +54,13 @@ void GLProgram::Create(const u32 vp, const u32 fp)
char* buf = new char[bufLength+1];
memset(buf, 0, bufLength+1);
glGetProgramInfoLog(id, bufLength, NULL, buf);
LOGF_ERROR(RSX, "Could not link program: %s", buf);
LOG_ERROR(RSX, "Could not link program: %s", buf);
delete[] buf;
return;
}
}
//else LOGF_NOTICE(HLE, "program linked!");
//else LOG_NOTICE(HLE, "program linked!");
glGetProgramiv(id, GL_VALIDATE_STATUS, &linkStatus);
if(linkStatus != GL_TRUE)
@ -73,7 +73,7 @@ void GLProgram::Create(const u32 vp, const u32 fp)
char* buf = new char[bufLength];
memset(buf, 0, bufLength);
glGetProgramInfoLog(id, bufLength, NULL, buf);
LOGF_ERROR(RSX, "Could not link program: %s", buf);
LOG_ERROR(RSX, "Could not link program: %s", buf);
delete[] buf;
return;