Do not rely on cellPadInit in native ui

This commit is contained in:
eladash 2018-12-13 07:24:17 +02:00 committed by Megamouse
parent 2e7e2bb07e
commit 8cbaa8627c
13 changed files with 160 additions and 146 deletions

View file

@ -480,7 +480,6 @@ bool xinput_pad_handler::bindPadToDevice(std::shared_ptr<Pad> pad, const std::st
pad->Init
(
CELL_PAD_STATUS_DISCONNECTED,
CELL_PAD_SETTING_PRESS_OFF | CELL_PAD_SETTING_SENSOR_OFF,
CELL_PAD_CAPABILITY_PS3_CONFORMITY | CELL_PAD_CAPABILITY_PRESS_MODE | CELL_PAD_CAPABILITY_HP_ANALOG_STICK | CELL_PAD_CAPABILITY_ACTUATOR | CELL_PAD_CAPABILITY_SENSOR_MODE,
CELL_PAD_DEV_TYPE_STANDARD
);