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Do not rely on cellPadInit in native ui
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commit
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13 changed files with 160 additions and 146 deletions
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@ -480,7 +480,6 @@ bool xinput_pad_handler::bindPadToDevice(std::shared_ptr<Pad> pad, const std::st
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pad->Init
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(
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CELL_PAD_STATUS_DISCONNECTED,
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CELL_PAD_SETTING_PRESS_OFF | CELL_PAD_SETTING_SENSOR_OFF,
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CELL_PAD_CAPABILITY_PS3_CONFORMITY | CELL_PAD_CAPABILITY_PRESS_MODE | CELL_PAD_CAPABILITY_HP_ANALOG_STICK | CELL_PAD_CAPABILITY_ACTUATOR | CELL_PAD_CAPABILITY_SENSOR_MODE,
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CELL_PAD_DEV_TYPE_STANDARD
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);
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