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cellHddGameCheck and some fixes
* Fixed wrong endianness in several structs. * Fixed CreateFile-related bug in TRP Loader. * Added cellHddGame (cellSysutil) structs and cellHddGameCheck.
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7 changed files with 185 additions and 28 deletions
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@ -18,6 +18,7 @@ bool TRPLoader::Install(std::string dest, bool show)
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if (!dest.empty() && dest.back() != '/')
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dest += '/';
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Emu.GetVFS().CreateDir(dest);
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for (const TRPEntry& entry : m_entries)
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{
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char* buffer = new char [entry.size];
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