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Some things improved
shared_mutex_t implemented GUI Emu Callbacks rewritten fxm::import, fxm::import_always implemented cellMsgDialog rewritten Emu.CallAfter improved (returns std::future)
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parent
9d68c16c62
commit
8ae3401ffa
77 changed files with 1814 additions and 1831 deletions
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@ -70,7 +70,7 @@ void sys_game_process_exitspawn(vm::cptr<char> path, u32 argv_addr, u32 envp_add
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Emu.Pause();
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sysPrxForUser.Success("Process finished");
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CallAfter([=]()
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Emu.CallAfter([=]()
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{
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Emu.Stop();
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@ -146,7 +146,7 @@ void sys_game_process_exitspawn2(vm::cptr<char> path, u32 argv_addr, u32 envp_ad
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Emu.Pause();
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sysPrxForUser.Success("Process finished");
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CallAfter([=]()
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Emu.CallAfter([=]()
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{
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Emu.Stop();
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