Core: Apply const to some functions

This commit is contained in:
Lioncash 2014-08-31 16:12:09 -04:00
parent 5a043ddacb
commit 82840282fb
11 changed files with 27 additions and 26 deletions

View file

@ -233,7 +233,7 @@ public:
return result;
}
bool ConditionPassed(u8 cond)
bool ConditionPassed(u8 cond) const
{
bool result = false;

View file

@ -528,7 +528,7 @@ void CompilePPUProgram::LoadArgs()
m_end_args = m_args.size() > 0;
}
u32 CompilePPUProgram::GetBranchValue(const std::string& branch_name)
u32 CompilePPUProgram::GetBranchValue(const std::string& branch_name) const
{
for(const Branch& branch : m_branches)
{

View file

@ -147,7 +147,7 @@ protected:
void DetectArgInfo(Arg& arg);
void LoadArgs();
u32 GetBranchValue(const std::string& branch);
u32 GetBranchValue(const std::string& branch) const;
bool SetNextArgType(u32 types, bool show_err = true);
bool SetNextArgBranch(u8 aa, bool show_err = true);

View file

@ -29,12 +29,12 @@ class SPURSManagerEventFlag
public:
SPURSManagerEventFlag(u32 flagClearMode, u32 flagDirection);
u32 _getDirection()
u32 _getDirection() const
{
return this->flagDirection;
}
u32 _getClearMode ()
u32 _getClearMode() const
{
return this->flagClearMode;
}

View file

@ -145,7 +145,7 @@ public:
this->low = this->low & mask;
}
//Slice 0 or 1
u8 checkSliceRounding(u8 slice)
u8 checkSliceRounding(u8 slice) const
{
switch(slice)
{

View file

@ -316,7 +316,7 @@ ModuleManager::~ModuleManager()
UnloadModules();
}
bool ModuleManager::IsLoadedFunc(u32 id)
bool ModuleManager::IsLoadedFunc(u32 id) const
{
for (u32 i = 0; i<m_modules_funcs_list.size(); ++i)
{

View file

@ -17,7 +17,7 @@ public:
void init();
void AddFunc(ModuleFunc *func);
void SetModule(int id, Module* module, bool with_data);
bool IsLoadedFunc(u32 id);
bool IsLoadedFunc(u32 id) const;
bool CallFunc(u32 num);
bool UnloadFunc(u32 id);
void UnloadModules();

View file

@ -43,7 +43,8 @@ public:
return GetIdManager().CheckID(id) && GetIdManager().GetID(id).m_name == GetName();
}
template<typename T> bool CheckId(u32 id, T*& data)
template<typename T>
bool CheckId(u32 id, T*& data) const
{
return detail::CheckId(id,data,GetName());
}