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rsx: Use a proper struct to wrap around channel remap operations
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30 changed files with 317 additions and 308 deletions
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@ -181,8 +181,7 @@ namespace gl
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dst->set_native_component_layout(components);
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}
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const auto encoding = rsx::get_remap_encoding(remap);
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return dst->get_view(encoding, remap);
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return dst->get_view(remap);
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}
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void texture_cache::copy_transfer_regions_impl(gl::command_context& cmd, gl::texture* dst_image, const std::vector<copy_region_descriptor>& sources) const
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