Improved OpenGL renderer.

- Improved Vertex Shader Decompiler.
- Fixed CMD analyzer.

- Improved sys_fs module.
- Minor fixes.
This commit is contained in:
DH 2013-10-06 17:15:04 +03:00
parent dd48f827c3
commit 8259006bc3
10 changed files with 193 additions and 157 deletions

View file

@ -170,7 +170,7 @@ void VFS::SaveLoadDevices(Array<VFSManagerEntry>& res, bool is_load)
res[idx].path = "$(EmulatorDir)\\dev_hdd0\\";
res[idx].mount = "/dev_hdd0/";
res[idx].device = vfsDevice_LocalFile;
/*
idx = res.Move(new VFSManagerEntry());
res[idx].path = "$(GameDir)";
res[idx].mount = "";
@ -180,6 +180,7 @@ void VFS::SaveLoadDevices(Array<VFSManagerEntry>& res, bool is_load)
res[idx].path = "$(GameDir)";
res[idx].mount = "/";
res[idx].device = vfsDevice_LocalFile;
*/
idx = res.Move(new VFSManagerEntry());
res[idx].path = "$(GameDir)";