gl: Disable depth test before rendering text to the backbuffer which does have a Z buffer

This commit is contained in:
kd-11 2020-11-23 19:19:14 +03:00 committed by kd-11
parent 721883f64e
commit 8228a4adcd
2 changed files with 4 additions and 1 deletions

View file

@ -292,6 +292,9 @@ void GLGSRender::flip(const rsx::display_flip_info_t& info)
if (g_cfg.video.overlay)
{
// Disable depth test
gl_state.depth_func(GL_ALWAYS);
gl::screen.bind();
glViewport(0, 0, m_frame->client_width(), m_frame->client_height());