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gl: Implement basic DMA layer using AMD_pinned_memory
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8 changed files with 177 additions and 3 deletions
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@ -15,7 +15,8 @@ namespace gl
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element_array = GL_ELEMENT_ARRAY_BUFFER,
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uniform = GL_UNIFORM_BUFFER,
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texture = GL_TEXTURE_BUFFER,
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ssbo = GL_SHADER_STORAGE_BUFFER
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ssbo = GL_SHADER_STORAGE_BUFFER,
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userptr = GL_EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD
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};
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enum class access
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