input: use std::array for sticks, sensors and motors

We always have the same amount of those.
So using a vector has always been a bit confusing.
This commit is contained in:
Megamouse 2024-10-15 00:53:07 +02:00
parent c882f0baf0
commit 7b92cbcb9a
5 changed files with 39 additions and 46 deletions

View file

@ -314,11 +314,6 @@ void keyboard_pad_handler::release_all_keys()
for (usz i = 0; i < pad.m_sticks.size(); i++)
{
if (i >= max_sticks)
{
input_log.fatal("Too many sticks (%d vs %d)", pad.m_sticks.size(), max_sticks);
break;
}
m_stick_min[i] = 0;
m_stick_max[i] = 128;
m_stick_val[i] = 128;
@ -1067,18 +1062,18 @@ bool keyboard_pad_handler::bindPadToDevice(std::shared_ptr<Pad> pad)
pad->m_buttons.emplace_back(CELL_PAD_BTN_OFFSET_PRESS_PIGGYBACK, find_keys(cfg->tilt_right), CELL_PAD_CTRL_PRESS_R1);
}
pad->m_sticks.emplace_back(CELL_PAD_BTN_OFFSET_ANALOG_LEFT_X, find_keys(cfg->ls_left), find_keys(cfg->ls_right));
pad->m_sticks.emplace_back(CELL_PAD_BTN_OFFSET_ANALOG_LEFT_Y, find_keys(cfg->ls_up), find_keys(cfg->ls_down));
pad->m_sticks.emplace_back(CELL_PAD_BTN_OFFSET_ANALOG_RIGHT_X, find_keys(cfg->rs_left), find_keys(cfg->rs_right));
pad->m_sticks.emplace_back(CELL_PAD_BTN_OFFSET_ANALOG_RIGHT_Y, find_keys(cfg->rs_up), find_keys(cfg->rs_down));
pad->m_sticks[0] = AnalogStick(CELL_PAD_BTN_OFFSET_ANALOG_LEFT_X, find_keys(cfg->ls_left), find_keys(cfg->ls_right));
pad->m_sticks[1] = AnalogStick(CELL_PAD_BTN_OFFSET_ANALOG_LEFT_Y, find_keys(cfg->ls_up), find_keys(cfg->ls_down));
pad->m_sticks[2] = AnalogStick(CELL_PAD_BTN_OFFSET_ANALOG_RIGHT_X, find_keys(cfg->rs_left), find_keys(cfg->rs_right));
pad->m_sticks[3] = AnalogStick(CELL_PAD_BTN_OFFSET_ANALOG_RIGHT_Y, find_keys(cfg->rs_up), find_keys(cfg->rs_down));
pad->m_sensors.emplace_back(CELL_PAD_BTN_OFFSET_SENSOR_X, 0, 0, 0, DEFAULT_MOTION_X);
pad->m_sensors.emplace_back(CELL_PAD_BTN_OFFSET_SENSOR_Y, 0, 0, 0, DEFAULT_MOTION_Y);
pad->m_sensors.emplace_back(CELL_PAD_BTN_OFFSET_SENSOR_Z, 0, 0, 0, DEFAULT_MOTION_Z);
pad->m_sensors.emplace_back(CELL_PAD_BTN_OFFSET_SENSOR_G, 0, 0, 0, DEFAULT_MOTION_G);
pad->m_sensors[0] = AnalogSensor(CELL_PAD_BTN_OFFSET_SENSOR_X, 0, 0, 0, DEFAULT_MOTION_X);
pad->m_sensors[1] = AnalogSensor(CELL_PAD_BTN_OFFSET_SENSOR_Y, 0, 0, 0, DEFAULT_MOTION_Y);
pad->m_sensors[2] = AnalogSensor(CELL_PAD_BTN_OFFSET_SENSOR_Z, 0, 0, 0, DEFAULT_MOTION_Z);
pad->m_sensors[3] = AnalogSensor(CELL_PAD_BTN_OFFSET_SENSOR_G, 0, 0, 0, DEFAULT_MOTION_G);
pad->m_vibrateMotors.emplace_back(true, 0);
pad->m_vibrateMotors.emplace_back(false, 0);
pad->m_vibrateMotors[0] = VibrateMotor(true, 0);
pad->m_vibrateMotors[1] = VibrateMotor(false, 0);
m_bindings.emplace_back(pad, nullptr, nullptr);
m_pads_internal.push_back(*pad);
@ -1258,7 +1253,7 @@ void keyboard_pad_handler::process()
// Normalize and apply pad squircling
// Copy sticks first. We don't want to modify the raw internal values
std::vector<AnalogStick> squircled_sticks = pad_internal.m_sticks;
std::array<AnalogStick, 4> squircled_sticks = pad_internal.m_sticks;
// Apply squircling
if (cfg->lpadsquircling != 0)