mirror of
https://github.com/RPCSX/rpcsx.git
synced 2026-04-04 14:08:37 +00:00
Improved Vertex Shader Decompiler.
Fixed VFS Manager crash. Fixed SPU image loader. Draft implementation of cellFsAioRead. Improved Callbacks.
This commit is contained in:
parent
cbeadcf872
commit
7971db665e
12 changed files with 262 additions and 53 deletions
|
|
@ -493,7 +493,7 @@ void RSXDebugger::GetTexture()
|
|||
m_list_texture->SetItem(i, 5, wxString::Format("0x%x", render.m_textures[i].m_format));
|
||||
m_list_texture->SetItem(i, 6, wxString::Format("0x%x", render.m_textures[i].m_mipmap));
|
||||
m_list_texture->SetItem(i, 7, wxString::Format("0x%x", render.m_textures[i].m_pitch));
|
||||
m_list_texture->SetItem(i, 8, wxString::Format("%d x %d",
|
||||
m_list_texture->SetItem(i, 8, wxString::Format("%dx%d",
|
||||
render.m_textures[i].m_width,
|
||||
render.m_textures[i].m_height));
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue