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Implement at32() util
Works like .at() but uses source location for "exception".
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parent
2655255d4d
commit
6ff6a4989a
62 changed files with 472 additions and 452 deletions
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@ -53,38 +53,38 @@ void evdev_joystick_handler::init_config(cfg_pad* cfg)
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if (!cfg) return;
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// Set default button mapping
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cfg->ls_left.def = rev_axis_list.at(ABS_X);
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cfg->ls_down.def = axis_list.at(ABS_Y);
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cfg->ls_right.def = axis_list.at(ABS_X);
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cfg->ls_up.def = rev_axis_list.at(ABS_Y);
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cfg->rs_left.def = rev_axis_list.at(ABS_RX);
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cfg->rs_down.def = axis_list.at(ABS_RY);
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cfg->rs_right.def = axis_list.at(ABS_RX);
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cfg->rs_up.def = rev_axis_list.at(ABS_RY);
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cfg->start.def = button_list.at(BTN_START);
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cfg->select.def = button_list.at(BTN_SELECT);
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cfg->ps.def = button_list.at(BTN_MODE);
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cfg->square.def = button_list.at(BTN_X);
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cfg->cross.def = button_list.at(BTN_A);
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cfg->circle.def = button_list.at(BTN_B);
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cfg->triangle.def = button_list.at(BTN_Y);
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cfg->left.def = rev_axis_list.at(ABS_HAT0X);
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cfg->down.def = axis_list.at(ABS_HAT0Y);
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cfg->right.def = axis_list.at(ABS_HAT0X);
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cfg->up.def = rev_axis_list.at(ABS_HAT0Y);
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cfg->r1.def = button_list.at(BTN_TR);
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cfg->r2.def = axis_list.at(ABS_RZ);
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cfg->r3.def = button_list.at(BTN_THUMBR);
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cfg->l1.def = button_list.at(BTN_TL);
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cfg->l2.def = axis_list.at(ABS_Z);
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cfg->l3.def = button_list.at(BTN_THUMBL);
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cfg->ls_left.def = ::at32(rev_axis_list, ABS_X);
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cfg->ls_down.def = ::at32(axis_list, ABS_Y);
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cfg->ls_right.def = ::at32(axis_list, ABS_X);
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cfg->ls_up.def = ::at32(rev_axis_list, ABS_Y);
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cfg->rs_left.def = ::at32(rev_axis_list, ABS_RX);
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cfg->rs_down.def = ::at32(axis_list, ABS_RY);
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cfg->rs_right.def = ::at32(axis_list, ABS_RX);
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cfg->rs_up.def = ::at32(rev_axis_list, ABS_RY);
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cfg->start.def = ::at32(button_list, BTN_START);
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cfg->select.def = ::at32(button_list, BTN_SELECT);
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cfg->ps.def = ::at32(button_list, BTN_MODE);
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cfg->square.def = ::at32(button_list, BTN_X);
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cfg->cross.def = ::at32(button_list, BTN_A);
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cfg->circle.def = ::at32(button_list, BTN_B);
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cfg->triangle.def = ::at32(button_list, BTN_Y);
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cfg->left.def = ::at32(rev_axis_list, ABS_HAT0X);
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cfg->down.def = ::at32(axis_list, ABS_HAT0Y);
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cfg->right.def = ::at32(axis_list, ABS_HAT0X);
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cfg->up.def = ::at32(rev_axis_list, ABS_HAT0Y);
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cfg->r1.def = ::at32(button_list, BTN_TR);
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cfg->r2.def = ::at32(axis_list, ABS_RZ);
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cfg->r3.def = ::at32(button_list, BTN_THUMBR);
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cfg->l1.def = ::at32(button_list, BTN_TL);
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cfg->l2.def = ::at32(axis_list, ABS_Z);
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cfg->l3.def = ::at32(button_list, BTN_THUMBL);
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cfg->motion_sensor_x.axis.def = motion_axis_list.at(ABS_X);
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cfg->motion_sensor_y.axis.def = motion_axis_list.at(ABS_Y);
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cfg->motion_sensor_z.axis.def = motion_axis_list.at(ABS_Z);
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cfg->motion_sensor_g.axis.def = motion_axis_list.at(ABS_RX);
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cfg->motion_sensor_x.axis.def = ::at32(motion_axis_list, ABS_X);
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cfg->motion_sensor_y.axis.def = ::at32(motion_axis_list, ABS_Y);
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cfg->motion_sensor_z.axis.def = ::at32(motion_axis_list, ABS_Z);
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cfg->motion_sensor_g.axis.def = ::at32(motion_axis_list, ABS_RX);
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cfg->pressure_intensity_button.def = button_list.at(NO_BUTTON);
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cfg->pressure_intensity_button.def = ::at32(button_list, NO_BUTTON);
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// Set default misc variables
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cfg->lstickdeadzone.def = 30; // between 0 and 255
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@ -727,7 +727,7 @@ std::vector<pad_list_entry> evdev_joystick_handler::list_devices()
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std::shared_ptr<evdev_joystick_handler::EvdevDevice> evdev_joystick_handler::add_device(const std::string& device, bool in_settings)
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{
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if (in_settings && m_settings_added.count(device))
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return m_settings_added.at(device);
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return ::at32(m_settings_added, device);
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// Now we need to find the device with the same name, and make sure not to grab any duplicates.
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std::unordered_map<std::string, u32> unique_names;
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@ -804,7 +804,7 @@ std::shared_ptr<evdev_joystick_handler::EvdevDevice> evdev_joystick_handler::add
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return nullptr;
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if (in_settings && m_motion_settings_added.count(device))
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return m_motion_settings_added.at(device);
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return ::at32(m_motion_settings_added, device);
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// Now we need to find the device with the same name, and make sure not to grab any duplicates.
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std::unordered_map<std::string, u32> unique_names;
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